Lua
Lua
Continue SFTP Keyboard-Interactive Authentication
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Demonstrates the Chilkat SFtp.ContinueKeyboardAuth method, which submits a response to a keyboard-interactive prompt. The only argument is the response text; for a request with multiple prompts, an XML response is supplied instead. It returns XML indicating the next prompt or the final result.
Background: This is the second half of the exchange started by
StartKeyboardAuth. A server may issue several rounds of prompts, so a robust client loops: submit answers, read the returned XML, and continue until it sees success or failure. On success, remember that InitializeSftp still must be called before any file operation.Chilkat Lua Downloads
local chilkat = require("chilkat")
-- Demonstrates the SFtp.ContinueKeyboardAuth method, which submits a response to a
-- keyboard-interactive prompt. The only argument is the response. For multiple prompts, an
-- XML response is supplied instead.
local sftp = chilkat.SFtp.new()
-- Step 1: Connect the SSH transport. Port 22 is the usual port.
local port = 22
local success = sftp:connect("sftp.example.com", port)
if not success then
print(sftp.last_error_text)
return
end
-- Begin keyboard-interactive authentication to receive the server's prompt(s).
local infoRequestXml = sftp:start_keyboard_auth("mySshLogin")
if not sftp.last_method_success then
print(sftp.last_error_text)
return
end
-- Normally you would not hard-code the password in source. You should instead obtain it
-- from an interactive prompt, environment variable, or a secrets vault.
local password = "mySshPassword"
-- Submit the response (typically the password). The returned XML indicates the next prompt or
-- the final result.
local result = sftp:continue_keyboard_auth(password)
if not sftp.last_method_success then
print(sftp.last_error_text)
return
end
print(result)
-- On success, initialize the SFTP subsystem.
success = sftp:initialize_sftp()
if not success then
print(sftp.last_error_text)
return
end
sftp:disconnect()