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(JavaScript) Understanding ZIP Entry Types and the ZIP Object Lifecycle
This example demonstrates how the Chilkat.Zip object manages entries before and after a ZIP archive is written.
The example shows:
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How file references are added from the local filesystem using
AppendFilesEx
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How in-memory entries are added using
AddString
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How ZIP entry types change as the ZIP archive progresses from an
in-memory staging object to an actual written
.zip file
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How additional entries can continue to be added even after the ZIP
archive has already been written
The example also demonstrates the meaning of the different
ZipEntry.EntryType values:
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1 — File references in the local filesystem that have
not yet been processed
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2 — In-memory data entries
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0 — Entries mapped to an existing open ZIP archive
This example is useful for understanding how the
Chilkat.Zip class internally stages entries prior to writing
the final ZIP archive.
Note: This example requires Chilkat v11.0.0 or greater.
var success = false;
success = false;
var zip = new CkZip();
var zipPath = "c:/temp/out.zip";
// Start a new Zip object and set the output path.
// This does not create the .zip file yet. It only initializes the Zip object
// and records the filename to be used later when WriteZip is called.
zip.NewZip(zipPath);
// Add references to files in the local filesystem.
// AppendFilesEx does not read, compress, or store the file contents at this point.
// It only adds file references to the Zip object. The referenced files are
// read and compressed later, when WriteZip is called.
var recurse = true;
var saveExtraPath = false;
var archiveOnly = false;
var includeHidden = true;
var includeSystem = false;
success = zip.AppendFilesEx("c:/temp/files_to_zip",recurse,saveExtraPath,archiveOnly,includeHidden,includeSystem);
if (success == false) {
console.log(zip.LastErrorText);
return;
}
// We can inspect the entries that have been added to the Zip object.
// At this stage, the entries are still references to files in the local filesystem.
var entry = new CkZipEntry();
var count = zip.NumEntries;
var i = 0;
while (i < count) {
zip.EntryAt(i,entry);
console.log(entry.FileName + " entryType = " + entry.EntryType);
i = i+1;
}
console.log("----");
// Sample output for the above loop:
//
// hamlet.xml entryType = 1
// hello.pdf entryType = 1
// ...
// ...
//
// entryType = 1 means "File Entry".
// A File Entry is a reference to a file in the local filesystem.
// The file data has not yet been read into the Zip object.
//
// Possible entryType values:
//
// 0 - Mapped Entry:
// An entry that already exists in an open .zip file.
//
// 1 - File Entry:
// A file in the local filesystem that has been referenced, but not yet
// read or compressed. These entries are added by methods such as
// AppendFiles, AppendFilesEx, and AddFile.
//
// 2 - Data Entry:
// An entry containing uncompressed data already held in memory.
// These entries are added by methods such as AddData, AddString,
// AddSb, AddBd, and AddEncoded.
//
// 3 - Null Entry:
// An entry that no longer exists in the .zip.
//
// 4 - New Directory Entry:
// A directory entry added by calling AddEmpty.
// Additional entries can still be added before the .zip is written.
// This entry is created from an in-memory string, so it is a Data Entry
// rather than a File Entry.
zip.AddString("helloWorld.txt","Hello World","utf-8");
// Inspect the Zip object again before writing.
// The file references are still entryType = 1.
// The in-memory string entry is entryType = 2.
count = zip.NumEntries;
i = 0;
while (i < count) {
zip.EntryAt(i,entry);
console.log(entry.FileName + " entryType = " + entry.EntryType);
i = i+1;
}
console.log("----");
// Sample output:
//
// hamlet.xml entryType = 1
// hello.pdf entryType = 1
// ...
// ...
// helloWorld.txt entryType = 2
//
// helloWorld.txt has entryType = 2 because its contents came from memory.
// It is not a reference to a file in the local filesystem.
// ----------------------------------------------------------------------------
// Write the Zip object to the .zip file.
//
// During this call, Chilkat reads the referenced files from the local filesystem,
// compresses the data as needed, and writes the final .zip archive.
zip.FileName = zipPath;
success = zip.WriteZip();
if (success == false) {
console.log(zip.LastErrorText);
return;
}
// After WriteZip returns successfully, the .zip file is written and remains
// open in the Zip object. The entries now correspond to entries in the
// currently open .zip archive.
count = zip.NumEntries;
i = 0;
while (i < count) {
zip.EntryAt(i,entry);
console.log(entry.FileName + " entryType = " + entry.EntryType);
i = i+1;
}
console.log("----");
// Sample output:
//
// hamlet.xml entryType = 0
// hello.pdf entryType = 0
// ...
// ...
// helloWorld.txt entryType = 0
//
// entryType = 0 means "Mapped Entry".
// A Mapped Entry is an entry that exists in an open .zip file.
// ----------------------------------------------------------------------------
// The .zip remains open after WriteZip, so additional entries can still be added.
//
// This adds another in-memory string entry to the currently open Zip object.
zip.AddString("helloWorld2.txt","Hello World 2","utf-8");
// Write the .zip again to include the newly added entry.
success = zip.WriteZip();
if (success == false) {
console.log(zip.LastErrorText);
return;
}
// Inspect the entries one final time.
// After the second WriteZip, the new entry is also mapped to the open .zip file.
count = zip.NumEntries;
i = 0;
while (i < count) {
zip.EntryAt(i,entry);
console.log(entry.FileName + " entryType = " + entry.EntryType);
i = i+1;
}
console.log("----");
// Sample output:
//
// hamlet.xml entryType = 0
// hello.pdf entryType = 0
// ...
// ...
// helloWorld.txt entryType = 0
// helloWorld2.txt entryType = 0
// Close the open .zip archive and clear the Zip object.
zip.CloseZip();
console.log("Success");
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