(JavaScript) Bandwidth Throttled Asynchronous HTTP Upload
Demonstrates how to do an HTTP upload asynchronously in a background thread with limiting the rate to an approximate number of bytes/second. The only difference between this example and one without bandwidth throttling is that the BandwidthThrottleUp property is set.
var success = false;
var upload = new CkUpload();
// Specify the page (ASP, ASP.NET, Perl, Python, Ruby, CGI, etc)
// that will process the HTTP Upload.
upload.Hostname = "www.mywebserver.com";
upload.Path = "/receiveUpload.aspx";
// Add one or more files to be uploaded.
upload.AddFileReference("file1","dude.gif");
upload.AddFileReference("file2","pigs.xml");
upload.AddFileReference("file3","sample.doc");
// Set the BandwidthThrottleUp property to throttle to approx 64K/second
upload.BandwidthThrottleUp = 65536;
// Begin the HTTP upload in a background thread:
success = upload.BeginUpload();
if (success !== true) {
console.log(upload.LastErrorText);
}
else {
console.log("Upload started...");
}
// Wait for the upload to finish.
// Print the progress as we wait...
while ((upload.UploadInProgress == true)) {
// We can abort the upload at any point by calling:
// upload.AbortUpload();
// Display the percentage complete and the number of bytes uploaded so far..
// The total upload size will become set after the upload begins:
console.log(upload.PercentUploaded + "% " + upload.NumBytesSent + "/" + upload.TotalUploadSize);
// Sleep 2/10ths of a second.
upload.SleepMs(200);
}
// Did the upload succeed?
if (upload.UploadSuccess == true) {
console.log("Files uploaded!");
}
else {
console.log(upload.LastErrorText);
}
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