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(JavaScript) UniPin Game List
Demonstrates how to send a POST with the hash_hmac(sha256,partnerid+timestamp+path,secretkey) authentication.For more information, see https://documenter.getpostman.com/view/8087848/SVfNvUt2?version=latest#1685124e-d292-4414-b1ca-e34e3f3ec7b4
var success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
var http = new CkHttp();
// Implements the following CURL command:
// curl --request POST 'https://dev-api.unipin.com/in-game-topup/list' \
// --header 'partnerid: 587e3675-e0ed-4e9e-9b39-099b11498fdc' \
// --header 'timestamp: 1566552295' \
// --header 'path: in-game-topup/list' \
// --header 'auth: 1d9f5e7aca9f3c14da7c957d6977447739877cebfc10fcf3682bd32da47a2bda' \
// --header 'Content-Type: application/json'
// Use the following online tool to generate HTTP code from a CURL command
// Convert a cURL Command to HTTP Source Code
var dt = new CkDateTime();
dt.SetFromCurrentSystemTime();
var timestamp = dt.GetAsUnixTimeStr(false);
// Change this to your actual partner ID.
var partnerId = "587e3675-e0ed-4e9e-9b39-099b11498fdc";
http.SetRequestHeader("path","in-game-topup/list");
http.SetRequestHeader("timestamp",timestamp);
http.SetRequestHeader("partnerid",partnerId);
http.SetRequestHeader("Content-Type","application/json");
// Calculate the auth header using hash_hmac(sha256,partnerid+timestamp+path,secretkey)
var crypt = new CkCrypt2();
crypt.MacAlgorithm = "hmac";
crypt.HashAlgorithm = "sha256";
crypt.EncodingMode = "hexlower";
// Change this to your actual secret key..
crypt.SetMacKeyEncoded("wabc123asljdgadlgd3","us-ascii");
var sbMacData = new CkStringBuilder();
sbMacData.Append(partnerId);
sbMacData.Append(timestamp);
sbMacData.Append("in-game-topup/list");
var auth = crypt.MacStringENC(sbMacData.GetAsString());
http.SetRequestHeader("auth",auth);
var resp = new CkHttpResponse();
success = http.HttpNoBody("POST","https://dev-api.unipin.com/in-game-topup/list",resp);
if (success == false) {
console.log(http.LastErrorText);
return;
}
var sbResponseBody = new CkStringBuilder();
resp.GetBodySb(sbResponseBody);
var jResp = new CkJsonObject();
jResp.LoadSb(sbResponseBody);
jResp.EmitCompact = false;
console.log("Response Body:");
console.log(jResp.Emit());
var respStatusCode = resp.StatusCode;
console.log("Response Status Code = " + respStatusCode);
if (respStatusCode >= 400) {
console.log("Response Header:");
console.log(resp.Header);
console.log("Failed.");
return;
}
// Sample JSON response:
// (Sample code for parsing the JSON response is shown below)
// {
// "game_list": [
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBD_ID",
// "game_name": "Mobile Legends Diamonds",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343343-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:35:43"
// },
// {
// "game_category": "MLBB_ID",
// "game_code": "MLBBS_ID",
// "game_name": "Mobile Legends Starlight Member",
// "icon_url": "http://dev-backoffice.unipin.com/images/icon_direct_topup_games/1565343258-icon-1548659712-icon-Mobile legend 300x300 px.png",
// "game_status": "active",
// "updated_at": "2019-08-09 16:34:18"
// },
// ...
// ...
// ],
// "status": 1,
// "reason": "Successful"
// }
// Sample code for parsing the JSON response...
// Use the following online tool to generate parsing code from sample JSON:
// Generate Parsing Code from JSON
var game_category;
var game_code;
var game_name;
var icon_url;
var game_status;
var updated_at;
var status = jResp.IntOf("status");
var reason = jResp.StringOf("reason");
var i = 0;
var count_i = jResp.SizeOfArray("game_list");
while (i < count_i) {
jResp.I = i;
game_category = jResp.StringOf("game_list[i].game_category");
game_code = jResp.StringOf("game_list[i].game_code");
game_name = jResp.StringOf("game_list[i].game_name");
icon_url = jResp.StringOf("game_list[i].icon_url");
game_status = jResp.StringOf("game_list[i].game_status");
updated_at = jResp.StringOf("game_list[i].updated_at");
i = i+1;
}
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