(JavaScript) Multi-Hop SSH (SSH Through SSH)
Demonstrates how to SSH through one SSH server to get to another SSH server. The scheme looks like this:
Application => ServerSSH1 => ServerSSH2
The ConnectThroughSsh method is added in Chilkat version 9.5.0.55 to accomplish this task. Technically, it should be possible to chain any number of servers using the ConnectThroughSsh multiple times:
Application => ServerSSH1 => ServerSSH2 ==> ServerSSH3 => ... => ServerSSHN
var success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
var ssh1 = new CkSsh();
// Hostname may be an IP address or domain name:
var hostname = "192.168.1.108";
var port = 22;
// Connect directly to the 1st SSH server:
success = ssh1.Connect(hostname,port);
if (success !== true) {
console.log(ssh1.LastErrorText);
return;
}
// Wait a max of 15 seconds when reading responses..
ssh1.IdleTimeoutMs = 15000;
// Authenticate using login/password:
success = ssh1.AuthenticatePw("myLogin","myPassword");
if (success !== true) {
console.log(ssh1.LastErrorText);
return;
}
// Connect through the 1st SSH connection to reach a 2nd SSH server.
// Note: Any number of SSH connections may be simultaneously tunneled through a single
// existing SSH connection.
var ssh2 = new CkSsh();
success = ssh2.ConnectThroughSsh(ssh1,"someremoteserver.com",22);
if (success !== true) {
console.log(ssh2.LastErrorText);
return;
}
ssh2.IdleTimeoutMs = 15000;
// Authenticate with ssh2...
success = ssh2.AuthenticatePw("myLogin2","myPassword2");
if (success !== true) {
console.log(ssh2.LastErrorText);
return;
}
// The application may now is connected and authenticated with ssh2.
// The application can do whatever it desires just as if it was directly
// connected to ssh2. For example, the application might open
// a session channel to send commands or start a remote shell..
var channelNum = ssh2.OpenSessionChannel();
if (channelNum < 0) {
console.log(ssh2.LastErrorText);
return;
}
// ...
// ...
// ...
// Close the connection with ssh2. (This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
ssh2.Disconnect();
// ...
// ...
// ...
ssh1.Disconnect();
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