JavaScript
JavaScript
Release an SSH Channel's Local Resources
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelRelease method, which releases Chilkat's retained local resources for a channel after all output and exit information has been retrieved. The only argument is the channel number.
Background: Chilkat retains a channel's buffered output and exit information after the channel closes, so you can still read a command's final output. That retention costs memory, and a long-running program that opens many channels should release each one when finished with it. Note this is not a channel-closing method — it sends neither EOF nor CLOSE. Retrieve everything you need first, because releasing discards it.
Note
This example is intended for running within a Chilkat.Js embedded JavaScript engine. All Chilkat JavaScript examples require Chilkat
v11.4.0 or greater.
var success = false;
// Demonstrates the Ssh.ChannelRelease method, which releases Chilkat's retained local resources
// for a channel after all output and exit information has been retrieved. The only argument is
// the channel number.
var ssh = new CkSsh();
var sshPort = 22;
success = ssh.Connect("ssh.example.com",sshPort);
if (success == false) {
console.log(ssh.LastErrorText);
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
var password = "mySshPassword";
success = ssh.AuthenticatePw("mySshLogin",password);
if (success == false) {
console.log(ssh.LastErrorText);
return;
}
// Open a session channel. A negative return value indicates failure.
var channelNum = ssh.OpenSessionChannel();
if (channelNum < 0) {
console.log(ssh.LastErrorText);
return;
}
success = ssh.SendReqExec(channelNum,"uname -a");
if (success == false) {
console.log(ssh.LastErrorText);
return;
}
// IMPORTANT: Set a read timeout. ReadTimeoutMs defaults to 0, which means no limit -- without
// it, this call waits forever if the server never sends channel close.
ssh.ReadTimeoutMs = 15000;
// Retrieve everything of interest before releasing the channel.
success = ssh.ChannelReceiveToClose(channelNum);
if (success == false) {
console.log(ssh.LastErrorText);
return;
}
var output = ssh.GetReceivedText(channelNum,"utf-8");
if (ssh.LastMethodSuccess == false) {
console.log(ssh.LastErrorText);
return;
}
console.log(output);
// Release the retained local resources. This does not send EOF or CLOSE.
ssh.ChannelRelease(channelNum);
ssh.Disconnect();