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JavaScript

Receive from an SSH Channel Until a Pattern Matches

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Demonstrates the Chilkat Ssh.ChannelReceiveUntilMatch method, which receives text until the accumulated text matches a pattern. The arguments are the channel number, the pattern, the charset, and whether matching is case-sensitive. Existing buffered text is checked before waiting for more network data.

Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the received data never contains a match.

Background: Driving a shell channel means knowing when the remote side has finished talking. With no PTY requested the shell is non-interactive and never prints a prompt, so the reliable signal is a marker you deliberately echo after your command. This method automates "read until you see X." The pattern syntax is deliberately minimal: literal characters plus *, which matches zero or more characters and can span line breaks. ? and bracket classes are not supported, and backslash does not escape a literal *.
Note
This example is intended for running within a Chilkat.Js embedded JavaScript engine. All Chilkat JavaScript examples require Chilkat v11.4.0 or greater.
JavaScript
var success = false;

//  Demonstrates the Ssh.ChannelReceiveUntilMatch method, which receives text until the
//  accumulated text matches a pattern.  The 1st argument is the channel number, the 2nd is the
//  pattern, the 3rd is the charset, and the 4th selects case-sensitive matching.  The pattern
//  supports literal characters plus "*", which matches zero or more characters.

var ssh = new CkSsh();

var sshPort = 22;
success = ssh.Connect("ssh.example.com",sshPort);
if (success == false) {
    console.log(ssh.LastErrorText);
    return;
}

//  Normally you would not hard-code the password in source.  You should instead obtain it
//  from an interactive prompt, environment variable, or a secrets vault.
var password = "mySshPassword";

success = ssh.AuthenticatePw("mySshLogin",password);
if (success == false) {
    console.log(ssh.LastErrorText);
    return;
}

var channelNum = ssh.OpenSessionChannel();
if (channelNum < 0) {
    console.log(ssh.LastErrorText);
    return;
}

//  Start a shell WITHOUT requesting a PTY.  Without a PTY the shell sees it is connected to a
//  raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
//  echo typed commands back, and skips interactive login scripts.  The output is therefore
//  clean and easily parseable -- but because no prompt is ever sent, code must not wait for
//  one.  Instead, have each command print a predictable marker, or wait for EOF / channel close.
success = ssh.SendReqShell(channelNum);
if (success == false) {
    console.log(ssh.LastErrorText);
    return;
}

//  There is no prompt to wait for, so make the command itself announce when it has finished
//  by echoing a marker after it.
success = ssh.ChannelSendString(channelNum,"ls -l /tmp; echo DONE_MARKER\n","utf-8");
if (success == false) {
    console.log(ssh.LastErrorText);
    return;
}

//  IMPORTANT: Set a read timeout before receiving until a match.  ReadTimeoutMs defaults to 0,
//  which means no limit -- without it, this call waits forever if the received data never
//  contains a match.
ssh.ReadTimeoutMs = 15000;

//  Receive until the marker appears in the output.
var caseSensitive = false;
success = ssh.ChannelReceiveUntilMatch(channelNum,"DONE_MARKER","utf-8",caseSensitive);
if (success == false) {
    console.log(ssh.LastErrorText);
    return;
}

var output = ssh.GetReceivedText(channelNum,"utf-8");
if (ssh.LastMethodSuccess == false) {
    console.log(ssh.LastErrorText);
    return;
}

console.log(output);

ssh.Disconnect();