(JavaScript) TCP or TLS over Multiple Hop SSH to Remote Server
Demonstrates how to use the Chilkat Socket API to connect to a remote server (using TCP or TLS) tunneled through mulitple-hop SSH. The scheme looks like this:
Application => ServerSSH1 => ServerSSH2 => DestinationServer
The ConnectThroughSsh and UseSsh methods are added in Chilkat version 9.5.0.55 to accomplish this task.
var success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
var ssh1 = new CkSsh();
// Connect directly to the 1st SSH server.
success = ssh1.Connect("serverssh1.com",22);
if (success !== true) {
console.log(ssh1.LastErrorText);
return;
}
// Authenticate using login/password:
success = ssh1.AuthenticatePw("ssh1Login","ssh1Password");
if (success !== true) {
console.log(ssh1.LastErrorText);
return;
}
// Connect through the 1st SSH connection to reach a 2nd SSH server.
// Note: Any number of SSH connections may be simultaneously tunneled through a single
// existing SSH connection.
var ssh2 = new CkSsh();
success = ssh2.ConnectThroughSsh(ssh1,"serverssh2.com",22);
if (success !== true) {
console.log(ssh2.LastErrorText);
return;
}
// Authenticate with ssh2...
success = ssh2.AuthenticatePw("ssh2Login","ssh2Password");
if (success !== true) {
console.log(ssh2.LastErrorText);
return;
}
var socket = new CkSocket();
// Tell the socket object to connect to our destination server though the ssh2 tunnel (which itself is routed through ssh1).
// The connection looks like this: ApplicationSocket(TLS) => ServerSSH1 => ServerSSH2 => DestinationServer
success = socket.UseSsh(ssh2);
if (success !== true) {
console.log(socket.LastErrorText);
return;
}
// Connect using TLS to www.chilkatsoft.com
// We could also tunnel a bare TCP connection by specifying port 80 with useTls = false.
var useTls = true;
var maxWaitMillisec = 20000;
success = socket.Connect("www.chilkatsoft.com",443,useTls,maxWaitMillisec);
if (success !== true) {
console.log(socket.LastErrorText);
return;
}
// Once the multiple hop SSH tunneled connection is setup, the socket programming
// is identical to the normal case where we have a direct connection.
// Tell the socket object that all text is to be sent in the utf-8 encoding,
// and the text received is assumed to be utf-8.
socket.StringCharset = "utf-8";
// Send an HTTP HEAD request:
success = socket.SendString("HEAD / HTTP/1.1\r\nHost: www.chilkatsoft.com\r\n\r\n");
if (success !== true) {
console.log(socket.LastErrorText);
return;
}
// Wait a maximum of 4 seconds while no data is forthcoming:
socket.MaxReadIdleMs = 4000;
// Get the 1st response line, which should be "HTTP/1.1 200 OK"
var responseStatusLine = socket.ReceiveToCRLF();
if (socket.LastMethodSuccess !== true) {
console.log(socket.LastErrorText);
return;
}
console.log("StatusLine: " + responseStatusLine);
// Now get the 1st line of the response header:
var responseHeaderLine = socket.ReceiveToCRLF();
if (socket.LastMethodSuccess !== true) {
console.log(socket.LastErrorText);
return;
}
console.log("HeaderLine: " + responseHeaderLine);
// Now read the remainder of the response header by reading until a double CRLF is seen:
var remainderOfHeader = socket.ReceiveUntilMatch("\r\n\r\n");
if (socket.LastMethodSuccess !== true) {
console.log(socket.LastErrorText);
return;
}
console.log("Remainder: " + remainderOfHeader);
// Close the connection with the server. This closes the tunnel through ssh2.
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000);
// Close the connection with ssh2. (This closes the the tunnel through ssh1.)
// The connection with ssh1 is still alive, and may be used for more connections.
ssh2.Disconnect();
ssh1.Disconnect();
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