(JavaScript) SFTP Read Directory Listing
Demonstrates how to download a directory listing and iterate over the files. Note: This example requires Chilkat v11.0.0 or greater.
var success = false;
// This requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Important: It is helpful to send the contents of the
// sftp.LastErrorText property when requesting support.
var sftp = new CkSFtp();
// Set some timeouts, in milliseconds:
sftp.ConnectTimeoutMs = 5000;
sftp.IdleTimeoutMs = 10000;
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
var hostname = "www.my-sftp-server.com";
var port = 22;
success = sftp.Connect(hostname,port);
if (success == false) {
console.log(sftp.LastErrorText);
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw("myLogin","myPassword");
if (success == false) {
console.log(sftp.LastErrorText);
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success == false) {
console.log(sftp.LastErrorText);
return;
}
// Open a directory on the server...
// Paths starting with a slash are "absolute", and are relative
// to the root of the file system. Names starting with any other
// character are relative to the user's default directory (home directory).
// A path component of ".." refers to the parent directory,
// and "." refers to the current directory.
var handle = sftp.OpenDir(".");
if (sftp.LastMethodSuccess == false) {
console.log(sftp.LastErrorText);
return;
}
// Download the directory listing:
var dirListing = new CkSFtpDir();
success = sftp.ReadDirListing(handle,dirListing);
if (success == false) {
console.log(sftp.LastErrorText);
return;
}
// Close the handle for the directory listing.
success = sftp.CloseHandle(handle);
if (success == false) {
console.log(sftp.LastErrorText);
return;
}
// Iterate over the files.
var fileObj = new CkSFtpFile();
var i = 0;
var n = dirListing.NumFilesAndDirs;
while (i < n) {
success = dirListing.FileAt(i,fileObj);
if (success == false) {
console.log(dirListing.LastErrorText);
return;
}
console.log(fileObj.Filename);
console.log(fileObj.FileType);
console.log("Size in bytes: " + fileObj.Size32);
console.log("----");
i = i+1;
}
console.log("Success.");
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