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(JavaScript) SFTP Public-Key Authentication (id_ed25519)
Demonstrates how to authenticate with an SSH/SFTP server using publickey authentication with an Ed25519 private key (id_ed25519).
var success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
var key = new CkSshKey();
// The id_ed25519 file should contain something like this:
// (You can open it in a text editor..)
// -----BEGIN OPENSSH PRIVATE KEY-----
// b3BlbnNzaC1rZXktdjEAAAAACmFlczI1Ni1jdHIAAAAGYmNyeXB0AAAAGAAAABDIeK9+Xw
// 6Do9gnhtrJu5iJAAAAZAAAAAEAAAAzAAAAC3NzaC1lZDI1NTE5AAAAIMh/Ge7fjQCssmVd
// BqjYZbRAI0pY8IrnB6J1yLetq34OAAAAoMVP7cvy4hTiAINA3I4v55OonkpKza8mzfUW18
// RDQeYL3ovCVaAYOGcCpf/SW3QiY6tnXq+5WDEfJ7Z/kQ0nl2+1wSLOytxpyO+IY0rRtLrX
// 6e/agR4nbZpt/MFG6xqcNASbtDgg+9IWGvDrtXOLFofx07/zml+UjFL0tXRpCjOxeqKyXH
// t8SRgdT97d9/bYPwapaXY+b2DVVy5/LVx4Sq8=
// -----END OPENSSH PRIVATE KEY-----
var privKeyText = key.LoadText("c:/temp/id_ed25519");
if (key.LastMethodSuccess !== true) {
console.log(key.LastErrorText);
return;
}
// If your private key was saved encrypted, then you'll need the password.
// In this example, the password "blahblah" is valid for the above key -- which is a real Ed25519 key generated/saved from puttygen.
key.Password = "blahblah";
success = key.FromOpenSshPrivateKey(privKeyText);
if (success !== true) {
console.log(key.LastErrorText);
return;
}
var sftp = new CkSFtp();
// Set some timeouts, in milliseconds:
sftp.ConnectTimeoutMs = 5000;
sftp.IdleTimeoutMs = 15000;
var hostname = "sftp.example.com";
var port = 22;
success = sftp.Connect(hostname,port);
if (success !== true) {
console.log(sftp.LastErrorText);
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication.
success = sftp.AuthenticatePk("myLogin",key);
if (success !== true) {
console.log(sftp.LastErrorText);
return;
}
console.log(sftp.LastErrorText);
console.log("Public-Key Authentication Successful!");
// Now go do whatever you're app needs to do...
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