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(JavaScript) ipdata.co IPv4 Geolocation Lookup
Demonstrates how to lookup Geolocation data for an IPv4 address using the ipdata.co API.
var success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
var http = new CkHttp();
var jsonStr = http.QuickGetStr("https://api.ipdata.co/149.250.207.170?api-key=MY_API_KEY");
if (http.LastMethodSuccess == false) {
console.log(http.LastErrorText);
return;
}
var json = new CkJsonObject();
json.EmitCompact = false;
success = json.Load(jsonStr);
console.log(json.Emit());
// Sample output:
// Use this online tool to generate parsing code from sample JSON:
// Generate Parsing Code from JSON
// {
// "ip": "149.250.207.170",
// "is_eu": true,
// "city": null,
// "region": null,
// "region_code": null,
// "country_name": "Germany",
// "country_code": "DE",
// "continent_name": "Europe",
// "continent_code": "EU",
// "latitude": 51.2993,
// "longitude": 9.491,
// "asn": "AS15854",
// "organisation": "EntServ Deutschland GmbH",
// "postal": null,
// "calling_code": "49",
// "flag": "https://ipdata.co/flags/de.png",
// "emoji_flag": "\ud83c\udde9\ud83c\uddea",
// "emoji_unicode": "U+1F1E9 U+1F1EA",
// "languages": [
// {
// "name": "German",
// "native": "Deutsch"
// }
// ],
// "currency": {
// "name": "Euro",
// "code": "EUR",
// "symbol": "\u20ac",
// "native": "\u20ac",
// "plural": "euros"
// },
// "time_zone": {
// "name": "Europe/Berlin",
// "abbr": "CEST",
// "offset": "+0200",
// "is_dst": true,
// "current_time": "2019-04-20T23:54:30.715507+02:00"
// },
// "threat": {
// "is_tor": false,
// "is_proxy": false,
// "is_anonymous": false,
// "is_known_attacker": false,
// "is_known_abuser": false,
// "is_threat": false,
// "is_bogon": false
// },
// "count": "2"
// }
var ip;
var is_eu;
var city;
var region;
var region_code;
var country_name;
var country_code;
var continent_name;
var continent_code;
var latitude;
var longitude;
var asn;
var organisation;
var postal;
var calling_code;
var flag;
var emoji_flag;
var emoji_unicode;
var currencyName;
var currencyCode;
var currencySymbol;
var currencyNative;
var currencyPlural;
var time_zoneName;
var time_zoneAbbr;
var time_zoneOffset;
var time_zoneIs_dst;
var time_zoneCurrent_time;
var threatIs_tor;
var threatIs_proxy;
var threatIs_anonymous;
var threatIs_known_attacker;
var threatIs_known_abuser;
var threatIs_threat;
var threatIs_bogon;
var count;
var i;
var count_i;
var name;
var native;
ip = json.StringOf("ip");
is_eu = json.BoolOf("is_eu");
city = json.StringOf("city");
region = json.StringOf("region");
region_code = json.StringOf("region_code");
country_name = json.StringOf("country_name");
country_code = json.StringOf("country_code");
continent_name = json.StringOf("continent_name");
continent_code = json.StringOf("continent_code");
latitude = json.StringOf("latitude");
longitude = json.StringOf("longitude");
asn = json.StringOf("asn");
organisation = json.StringOf("organisation");
postal = json.StringOf("postal");
calling_code = json.StringOf("calling_code");
flag = json.StringOf("flag");
emoji_flag = json.StringOf("emoji_flag");
emoji_unicode = json.StringOf("emoji_unicode");
currencyName = json.StringOf("currency.name");
currencyCode = json.StringOf("currency.code");
currencySymbol = json.StringOf("currency.symbol");
currencyNative = json.StringOf("currency.native");
currencyPlural = json.StringOf("currency.plural");
time_zoneName = json.StringOf("time_zone.name");
time_zoneAbbr = json.StringOf("time_zone.abbr");
time_zoneOffset = json.StringOf("time_zone.offset");
time_zoneIs_dst = json.BoolOf("time_zone.is_dst");
time_zoneCurrent_time = json.StringOf("time_zone.current_time");
threatIs_tor = json.BoolOf("threat.is_tor");
threatIs_proxy = json.BoolOf("threat.is_proxy");
threatIs_anonymous = json.BoolOf("threat.is_anonymous");
threatIs_known_attacker = json.BoolOf("threat.is_known_attacker");
threatIs_known_abuser = json.BoolOf("threat.is_known_abuser");
threatIs_threat = json.BoolOf("threat.is_threat");
threatIs_bogon = json.BoolOf("threat.is_bogon");
count = json.StringOf("count");
i = 0;
count_i = json.SizeOfArray("languages");
while (i < count_i) {
json.I = i;
name = json.StringOf("languages[i].name");
native = json.StringOf("languages[i].native");
i = i+1;
}
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