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(JavaScript) eBay -- Download Data using FileTransferService
Demonstrates how to download a data file using the eBay File Transfer API. Note: This example requires Chilkat v11.0.0 or greater.
var success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Use a previously obtained access token. The token should look something like this:
// "AgAAAA**AQA ..."
var accessToken = "EBAY_ACCESS_TOKEN";
var http = new CkHttp();
var req = new CkHttpRequest();
req.HttpVerb = "POST";
req.Path = "/FileTransferService";
req.ContentType = "application/xml";
// Build the XML body for the request.
var xml = new CkXml();
xml.Tag = "downloadFileRequest";
xml.AddAttribute("xmlns","http://www.ebay.com/marketplace/services");
xml.UpdateChildContent("taskReferenceId","50013004806");
xml.UpdateChildContent("fileReferenceId","50015579016");
req.LoadBodyFromString(xml.GetXml(),"utf-8");
// The XML body looks like this:
// <?xml version="1.0" encoding="UTF-8"?>
// <downloadFileRequest xmlns="http://www.ebay.com/marketplace/services">
// <taskReferenceId>50013004806</taskReferenceId>
// <fileReferenceId>50015579016</fileReferenceId>
// </downloadFileRequest>
req.AddHeader("X-EBAY-SOA-OPERATION-NAME","downloadFile");
req.AddHeader("X-EBAY-SOA-SECURITY-TOKEN",accessToken);
var resp = new CkHttpResponse();
success = http.HttpSReq("storage.sandbox.ebay.com",443,true,req,resp);
if (success == false) {
console.log(http.LastErrorText);
return;
}
var statusCode = resp.StatusCode;
console.log("Response status code = " + statusCode);
var responseBody = new CkBinData();
resp.GetBodyBd(responseBody);
// We can save the response body to a file for examination if we get an unanticipated response.
// (It's binary, so it won't open well in a text editor.)
responseBody.WriteFile("qa_output/response.mime");
if (statusCode !== 200) {
console.log("Failed.");
return;
}
// The response body looks like this:
// --MIMEBoundaryurn_uuid_2B668636C1E17A4D4114925305818684241
// Content-Type: application/xop+xml; charset=utf-8; type="text/xml"
// Content-Transfer-Encoding: binary
// Content-ID: <0.urn:uuid:2B668636C1E17A4D4114925305818684242>
//
// <?xml version='1.0' encoding='UTF-8'?>
// <downloadFileResponse xmlns="http://www.ebay.com/marketplace/services">
// <ack>Success</ack>
// <version>1.1.0</version>
// <timestamp>2017-04-18T15:49:41.868Z</timestamp>
// <fileAttachment>
// <Size>587</Size>
// <Data>
// <xop:Include xmlns:xop="http://www.w3.org/2004/08/xop/include" href="cid:urn:uuid:A37C3C73E994C267F11492530585522"/>
// </Data>
// </fileAttachment>
// </downloadFileResponse>
// --MIMEBoundaryurn_uuid_2B668636C1E17A4D4114925305818684241
// Content-Type: application/zip
// Content-Transfer-Encoding: binary
// Content-ID: <urn:uuid:A37C3C73E994C267F11492530585522>
//
// <the binary bytes of the zip start here...>
//
// Load the binary response into a MIME object.
var mime = new CkMime();
success = mime.LoadMimeBd(responseBody);
if (success == false) {
console.log(mime.LastErrorText);
return;
}
// Make sure we have 2 sub-parts. The 1st sub-part is the XML response, the 2nd sub-part
// is the zip containing the data.
// Note: The 2nd sub-part can be a "zip" or "gzip". These are two different file formats.
// A zip is indicated with a Content-Type header equal to "application/zip",
// whereas a gzip is indicated with a Content-Type header equal to "application/x-gzip"
if (mime.NumParts !== 2) {
console.log("Expected the MIME to have 2 parts.");
console.log("NumParts = " + mime.NumParts);
console.log("Failed.");
return;
}
// Get the XML from the 1st MIME sub-part.
var part0 = new CkMime();
success = mime.PartAt(0,part0);
if (success == false) {
console.log(mime.LastErrorText);
return;
}
var downloadResponseXml = part0.GetBodyDecoded();
var xmlResp = new CkXml();
xmlResp.LoadXml(downloadResponseXml);
console.log("Download Response XML:");
console.log(xmlResp.GetXml());
console.log("----");
// Now get the zip from the second part (index=1), unzip, and examine..
var part1 = new CkMime();
success = mime.PartAt(1,part1);
if (success == false) {
console.log(mime.LastErrorText);
return;
}
var zipData = new CkBinData();
part1.GetBodyBd(zipData);
// Check to see if we have a zip or gzip.
var sbContentType = new CkStringBuilder();
sbContentType.Append(part1.ContentType);
var xmlFromZip = new CkXml();
if (sbContentType.Contains("gzip",false) == true) {
// This is a gzip compressed file.
var gzip = new CkGzip();
// in-place uncompress the data.
// Note: The UncompressBd method was added in Chilkat v9.5.0.67
success = gzip.UncompressBd(zipData);
if (success == false) {
console.log(gzip.LastErrorText);
return;
}
xmlFromZip.LoadXml(zipData.GetString("utf-8"));
}
else {
// This is a zip archive.
// Load the body into a Zip object.
var zip = new CkZip();
success = zip.OpenBd(zipData);
if (success == false) {
console.log(zip.LastErrorText);
return;
}
// Save the .zip to a file (so we can examine it for debugging if something is not as expected)
zipData.WriteFile("qa_output/ebay_data.zip");
// The zip should contain a single XML file.
if (zip.NumEntries !== 1) {
console.log("Expected the .zip to have 1 entry.");
console.log("NumEntries = " + zip.NumEntries);
console.log("Failed.");
return;
}
var entry = new CkZipEntry();
success = zip.EntryAt(0,entry);
if (success == false) {
console.log(zip.LastErrorText);
return;
}
xmlFromZip.LoadXml(entry.UnzipToString(0,"utf-8"));
}
console.log("XML contained in the zip:");
console.log(xmlFromZip.GetXml());
console.log("----");
console.log("Success.");
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