Debugging with Socket Session Logging
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Debugging with socket session logging.The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = _TRUE_. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc".
When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
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success := false
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
socket := chilkat.NewSocket()
// Enable session logging:
socket.SetKeepSessionLog(true)
socket.SetSessionLogEncoding("esc")
// To demonstrate session logging, we'll connect to an
// HTTP server and download the HTTP response header:
ssl := false
maxWaitMillisec := 20000
success = socket.Connect("www.chilkatsoft.com",80,ssl,maxWaitMillisec)
if success != true {
fmt.Println(socket.LastErrorText())
socket.DisposeSocket()
return
}
// Set maximum timeouts for reading an writing (in millisec)
socket.SetMaxReadIdleMs(10000)
socket.SetMaxSendIdleMs(10000)
// The socket component includes a BuildHttpGetRequest
// method for convenience. Build a GET and send it to
// the web server:
var httpGet *string = new(string)
httpGet = socket.BuildHttpGetRequest("http://www.chilkatsoft.com/")
// Send it...
success = socket.SendString(*httpGet)
if success != true {
fmt.Println(socket.LastErrorText())
socket.DisposeSocket()
return
}
// Read the response up to the first double CRLF:
httpHeader := socket.ReceiveUntilMatch("\r\n\r\n")
if socket.LastMethodSuccess() != true {
fmt.Println(socket.LastErrorText())
socket.DisposeSocket()
return
}
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000)
// Display the session log:
fmt.Println(socket.SessionLog())
// Show the HTTP response header:
fmt.Println(*httpHeader)
socket.DisposeSocket()