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      (Go) Accept Connection on SocketDemonstrates how to create a TCP/IP socket, listen on a port, accept an incoming connection, and send a "Hello World" message to the client. Note: This example requires Chilkat v11.0.0 or greater. 
 success := false // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. listenSocket := Socket_Ref.html">chilkat.NewSocket() // Bind to a port and listen for incoming connections: // This example will listen at port 5555 and allows for a backlog // of 25 pending connection requests. success = listenSocket.BindAndListen(5555,25) if success == false { fmt.Println(listenSocket.LastErrorText()) listenSocket.DisposeSocket() return } // Get the next incoming connection // Wait a maximum of 20 seconds (20000 millisec) connectedSocket := Socket_Ref.html">chilkat.NewSocket() success = listenSocket.AcceptNext(20000,connectedSocket) if success == false { fmt.Println(listenSocket.LastErrorText()) listenSocket.DisposeSocket() connectedSocket.DisposeSocket() return } // Set maximum timeouts for reading an writing (in millisec) connectedSocket.SetMaxReadIdleMs(10000) connectedSocket.SetMaxSendIdleMs(10000) // Send a "Hello World!" message to the client: success = connectedSocket.SendString("Hello World!") if success != true { fmt.Println(connectedSocket.LastErrorText()) listenSocket.DisposeSocket() connectedSocket.DisposeSocket() return } // Close the connection with the client. // Wait a max of 20 seconds (20000 millsec) success = connectedSocket.Close(20000) fmt.Println("success!") listenSocket.DisposeSocket() connectedSocket.DisposeSocket()  | 
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