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Visual FoxPro

Get the Number of Bytes Buffered on an SSH Channel

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Demonstrates the Chilkat Ssh.GetReceivedNumBytes method, which returns how many bytes are currently available in a channel's normal receive buffer. The only argument is the channel number. It returns -1 when the channel number is invalid or its retained resources have been released.

Background: This is a non-consuming look at how much is waiting, useful for deciding whether to retrieve now or keep reading, and for reporting progress on a large transfer. It counts only the normal receive buffer — bytes in the separate stderr buffer are excluded when StderrToStdout is false. Note that data received earlier can remain available even after a disconnect, so a positive count does not imply the connection is still up.

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Visual FoxPro
LOCAL lnSuccess
LOCAL loSsh
LOCAL lnSshPort
LOCAL lcPassword
LOCAL lnChannelNum
LOCAL lnNumBytes
LOCAL lcOutput

lnSuccess = 0

*  Demonstrates the Ssh.GetReceivedNumBytes method, which returns the number of bytes currently
*  available in a channel's normal receive buffer.  The only argument is the channel number.
*  It returns -1 for an invalid channel or one whose resources have been released.

loSsh = CreateObject('Chilkat.Ssh')

lnSshPort = 22
lnSuccess = loSsh.Connect("ssh.example.com",lnSshPort)
IF (lnSuccess = 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

*  Normally you would not hard-code the password in source.  You should instead obtain it
*  from an interactive prompt, environment variable, or a secrets vault.
lcPassword = "mySshPassword"

lnSuccess = loSsh.AuthenticatePw("mySshLogin",lcPassword)
IF (lnSuccess = 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

lnChannelNum = loSsh.OpenSessionChannel()
IF (lnChannelNum < 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

lnSuccess = loSsh.SendReqExec(lnChannelNum,"ls -l /tmp")
IF (lnSuccess = 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

*  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
*  it, this call waits forever if the server never sends channel close.
loSsh.ReadTimeoutMs = 15000

lnSuccess = loSsh.ChannelReceiveToClose(lnChannelNum)
IF (lnSuccess = 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

*  Find out how much is waiting before retrieving it.
lnNumBytes = loSsh.GetReceivedNumBytes(lnChannelNum)
IF (lnNumBytes < 0) THEN
    ? "Invalid channel, or its resources were already released."
    RELEASE loSsh
    CANCEL
ENDIF

? "Bytes available: " + STR(lnNumBytes)

lcOutput = loSsh.GetReceivedText(lnChannelNum,"utf-8")
IF (loSsh.LastMethodSuccess = 0) THEN
    ? loSsh.LastErrorText
    RELEASE loSsh
    CANCEL
ENDIF

? lcOutput

loSsh.Disconnect()

RELEASE loSsh