Delphi ActiveX
Delphi ActiveX
Receive from an SSH Channel Until a Pattern Matches
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Demonstrates the Chilkat Ssh.ChannelReceiveUntilMatch method, which receives text until the accumulated text matches a pattern. The arguments are the channel number, the pattern, the charset, and whether matching is case-sensitive. Existing buffered text is checked before waiting for more network data.
Important: Set the ReadTimeoutMs property before calling this method. It defaults to 0, meaning no limit, so without it the call waits forever if the received data never contains a match.
Background: Driving a shell channel means knowing when the remote side has finished talking. With no PTY requested the shell is non-interactive and never prints a prompt, so the reliable signal is a marker you deliberately echo after your command. This method automates "read until you see X." The pattern syntax is deliberately minimal: literal characters plus
*, which matches zero or more characters and can span line breaks. ? and bracket classes are not supported, and backslash does not escape a literal *.Chilkat Delphi ActiveX Downloads
var
success: Integer;
ssh: TChilkatSsh;
sshPort: Integer;
password: WideString;
channelNum: Integer;
caseSensitive: Integer;
output: WideString;
begin
success := 0;
// Demonstrates the Ssh.ChannelReceiveUntilMatch method, which receives text until the
// accumulated text matches a pattern. The 1st argument is the channel number, the 2nd is the
// pattern, the 3rd is the charset, and the 4th selects case-sensitive matching. The pattern
// supports literal characters plus "*", which matches zero or more characters.
ssh := TChilkatSsh.Create(Self);
sshPort := 22;
success := ssh.Connect('ssh.example.com',sshPort);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password := 'mySshPassword';
success := ssh.AuthenticatePw('mySshLogin',password);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
channelNum := ssh.OpenSessionChannel();
if (channelNum < 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success := ssh.SendReqShell(channelNum);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// There is no prompt to wait for, so make the command itself announce when it has finished
// by echoing a marker after it.
success := ssh.ChannelSendString(channelNum,'ls -l /tmp; echo DONE_MARKER' + #10,'utf-8');
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// IMPORTANT: Set a read timeout before receiving until a match. ReadTimeoutMs defaults to 0,
// which means no limit -- without it, this call waits forever if the received data never
// contains a match.
ssh.ReadTimeoutMs := 15000;
// Receive until the marker appears in the output.
caseSensitive := 0;
success := ssh.ChannelReceiveUntilMatch(channelNum,'DONE_MARKER','utf-8',caseSensitive);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
output := ssh.GetReceivedText(channelNum,'utf-8');
if (ssh.LastMethodSuccess = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
Memo1.Lines.Add(output);
ssh.Disconnect();