Delphi ActiveX
Delphi ActiveX
Read Data from an SSH Channel
See more SSH Examples
Demonstrates the Chilkat Ssh.ChannelRead method, which reads incoming SSH channel messages. The only argument is the channel number; the ReadTimeoutMs property limits how long it waits. Received data is appended to the channel's receive buffer, then retrieved with a GetReceived... method.
The integer return value is -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or channel close was processed, or — when greater than 0 — the total bytes currently buffered for the channel (not the bytes newly received by this call).
Background: SSH reading is a two-step pattern that trips people up at first: the
Channel* read/poll methods move bytes from the network into an internal per-channel buffer, and a separate GetReceived... call hands that buffer to your code. A positive return is therefore a buffer total, not a count of what this call fetched. Note that a 0 return means EOF or close — buffered data can still remain and should be drained.Chilkat Delphi ActiveX Downloads
var
success: Integer;
ssh: TChilkatSsh;
sshPort: Integer;
password: WideString;
channelNum: Integer;
result: Integer;
output: WideString;
begin
success := 0;
// Demonstrates the Ssh.ChannelRead method, which reads incoming SSH channel messages. The only
// argument is the channel number. The ReadTimeoutMs property limits how long it waits.
ssh := TChilkatSsh.Create(Self);
sshPort := 22;
success := ssh.Connect('ssh.example.com',sshPort);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
password := 'mySshPassword';
success := ssh.AuthenticatePw('mySshLogin',password);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
channelNum := ssh.OpenSessionChannel();
if (channelNum < 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// Start a shell WITHOUT requesting a PTY. Without a PTY the shell sees it is connected to a
// raw data pipe and enters non-interactive mode: it suppresses the command prompt, does not
// echo typed commands back, and skips interactive login scripts. The output is therefore
// clean and easily parseable -- but because no prompt is ever sent, code must not wait for
// one. Instead, have each command print a predictable marker, or wait for EOF / channel close.
success := ssh.SendReqShell(channelNum);
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
success := ssh.ChannelSendString(channelNum,'uname -a' + #10,'utf-8');
if (success = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
// The return value is: -1 on error, -2 if nothing arrived before the timeout, 0 if EOF or
// channel close was processed, or the total number of buffered bytes when greater than 0.
result := ssh.ChannelRead(channelNum);
if (result = -1) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
if (result = -2) then
begin
Memo1.Lines.Add('No channel data arrived before the timeout.');
end;
if (result = 0) then
begin
Memo1.Lines.Add('EOF or channel close was processed. Buffered data may still remain.');
end;
if (result > 0) then
begin
Memo1.Lines.Add('Total bytes buffered: ' + IntToStr(result));
end;
output := ssh.GetReceivedText(channelNum,'utf-8');
if (ssh.LastMethodSuccess = 0) then
begin
Memo1.Lines.Add(ssh.LastErrorText);
Exit;
end;
Memo1.Lines.Add(output);
ssh.Disconnect();