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C#

Get Text Received on an SSH Channel

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Demonstrates the Chilkat Ssh.GetReceivedText method, which decodes and returns all text currently accumulated in a channel's normal receive buffer. The first argument is the channel number and the second is the charset. The receive buffer is cleared after the text is returned.

Background: This is the retrieval half of the read-then-get pattern: a Channel* read or receive call fills the buffer, and this hands you the text. Because the buffer is cleared on retrieval, each call returns only what arrived since the last one. A valid channel with nothing buffered returns an empty string successfully, so an empty result is not an error. Retrieve text promptly after a channel completes, before other SSH operations can discard the completed channel record.

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C#
bool success = false;

//  Demonstrates the Ssh.GetReceivedText method, which decodes and returns all text currently in
//  a channel's normal receive buffer.  The 1st argument is the channel number and the 2nd is the
//  charset.  The receive buffer is cleared after the text is returned.

Chilkat.Ssh ssh = new Chilkat.Ssh();

int sshPort = 22;
success = ssh.Connect("ssh.example.com",sshPort);
if (success == false) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

//  Normally you would not hard-code the password in source.  You should instead obtain it
//  from an interactive prompt, environment variable, or a secrets vault.
string password = "mySshPassword";

success = ssh.AuthenticatePw("mySshLogin",password);
if (success == false) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

int channelNum = ssh.OpenSessionChannel();
if (channelNum < 0) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

success = ssh.SendReqExec(channelNum,"cat /etc/hostname");
if (success == false) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

//  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
//  it, this call waits forever if the server never sends channel close.
ssh.ReadTimeoutMs = 15000;

success = ssh.ChannelReceiveToClose(channelNum);
if (success == false) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

//  Retrieve the accumulated output.  A valid channel with no buffered data returns an empty
//  string successfully.
string output = ssh.GetReceivedText(channelNum,"utf-8");
if (ssh.LastMethodSuccess == false) {
    Debug.WriteLine(ssh.LastErrorText);
    return;
}

Debug.WriteLine(output);

ssh.Disconnect();