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C++

SSH Tunnel Thread Activity Log

See more SSH Tunnel Examples

Demonstrates the tunnel-log properties KeepTunnelLog, TunnelLog, and TunnelLogPath, which record the activity of the SSH tunnel and client-manager threads.

Note: The log paths are relative to the application's current working directory. Absolute paths may also be used.

Background: This is the counterpart to the accept log, covering the SSH side rather than the listener: the tunnel and client-manager threads that actually move data. As with the accept log, KeepTunnelLog enables the in-memory TunnelLog while TunnelLogPath writes a separate file. Together the two logs let you localize a problem to either the accepting side or the forwarding side.

Chilkat C++ Downloads

C++
#include <CkSshTunnel.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the SshTunnel tunnel-log properties KeepTunnelLog, TunnelLog, and TunnelLogPath.
    //  
    //  These log the activity of the SSH tunnel and client-manager threads.

    CkSshTunnel tunnel;

    //  Retain the SSH tunnel-thread activity in memory so it can be read from the TunnelLog property.
    tunnel.put_KeepTunnelLog(true);

    //  Optionally also write the tunnel-thread activity to a file (separate from the in-memory log).
    tunnel.put_TunnelLogPath("qa_output/tunnel.log");

    tunnel.put_DestHostname("db.internal.example.com");
    tunnel.put_DestPort(5432);

    int sshPort = 22;
    success = tunnel.Connect("ssh.example.com",sshPort);
    if (success == false) {
        std::cout << tunnel.lastErrorText() << "\r\n";
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    const char *password = "mySshPassword";

    success = tunnel.AuthenticatePw("mySshLogin",password);
    if (success == false) {
        std::cout << tunnel.lastErrorText() << "\r\n";
        return;
    }

    int listenPort = 1080;
    success = tunnel.BeginAccepting(listenPort);
    if (success == false) {
        std::cout << tunnel.lastErrorText() << "\r\n";
        return;
    }

    //  ... clients transfer data through the tunnel ...

    //  Read the accumulated in-memory tunnel log.
    std::cout << tunnel.tunnelLog() << "\r\n";

    bool waitForThreadExit = true;
    success = tunnel.CloseTunnel(waitForThreadExit);
    if (success == false) {
        std::cout << tunnel.lastErrorText() << "\r\n";
        return;
    }
    }