C++
C++
SSH Tunnel Static (Fixed-Destination) Port Forwarding
See more SSH Tunnel Examples
Demonstrates fixed-destination port forwarding with the DestHostname, DestPort, ListenBindIpAddress, and ListenPort properties. Every local connection accepted by the listener is forwarded to the same fixed destination through the SSH server.
Background: This is the classic
ssh -L scenario: expose a single remote service — a database, an internal web app — at a local port. Binding the listener to 127.0.0.1 keeps the tunnel private to the local machine, whereas 0.0.0.0 would let other hosts route through it. Passing 0 to BeginAccepting lets the OS pick a free port, which ListenPort then reports — handy when a fixed port might already be in use.Chilkat C++ Downloads
#include <CkSshTunnel.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates fixed-destination (static) port forwarding with the SshTunnel properties
// DestHostname, DestPort, ListenBindIpAddress, and ListenPort.
//
// Every local connection accepted by the listener is forwarded to the same fixed destination
// through the SSH server.
CkSshTunnel tunnel;
// The fixed destination that accepted connections are forwarded to.
tunnel.put_DestHostname("db.internal.example.com");
tunnel.put_DestPort(5432);
// Bind the listener to loopback so only local processes can use the tunnel. Use "0.0.0.0" to
// accept connections from other machines (less secure).
tunnel.put_ListenBindIpAddress("127.0.0.1");
int sshPort = 22;
success = tunnel.Connect("ssh.example.com",sshPort);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const char *password = "mySshPassword";
success = tunnel.AuthenticatePw("mySshLogin",password);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Pass 0 to let the operating system choose an available port. After BeginAccepting succeeds,
// ListenPort contains the actual port that was bound.
success = tunnel.BeginAccepting(0);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
std::cout << "Listening on 127.0.0.1 port " << tunnel.get_ListenPort() << "\r\n";
// Applications now connect to 127.0.0.1:ListenPort as if it were the database server.
bool waitForThreadExit = true;
success = tunnel.CloseTunnel(waitForThreadExit);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
}