C++
C++
SSH Tunnel Listener Activity Log
See more SSH Tunnel Examples
Demonstrates the listener-log properties KeepAcceptLog, AcceptLog, and AcceptLogPath, which record the activity of the background listener thread started by BeginAccepting.
Note: The log paths are relative to the application's current working directory. Absolute paths may also be used.
Background: Because the listener runs on a background thread, an activity log is often the only practical way to see what it is doing — which connections it accepted and when.
KeepAcceptLog must be enabled for the in-memory AcceptLog to be populated; AcceptLogPath is an independent file-based log that persists across the run. This log covers the listener specifically, as distinct from the TunnelLog that records the SSH tunnel threads.Chilkat C++ Downloads
#include <CkSshTunnel.h>
void ChilkatSample(void)
{
bool success = false;
// Demonstrates the SshTunnel listener-log properties KeepAcceptLog, AcceptLog, and AcceptLogPath.
//
// These log the activity of the background listener thread started by BeginAccepting.
CkSshTunnel tunnel;
// Retain the listener activity log in memory so it can be read from the AcceptLog property.
tunnel.put_KeepAcceptLog(true);
// Optionally also write the listener activity to a file (separate from the in-memory log).
tunnel.put_AcceptLogPath("qa_output/accept.log");
tunnel.put_DestHostname("db.internal.example.com");
tunnel.put_DestPort(5432);
int sshPort = 22;
success = tunnel.Connect("ssh.example.com",sshPort);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// Normally you would not hard-code the password in source. You should instead obtain it
// from an interactive prompt, environment variable, or a secrets vault.
const char *password = "mySshPassword";
success = tunnel.AuthenticatePw("mySshLogin",password);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
int listenPort = 1080;
success = tunnel.BeginAccepting(listenPort);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
// ... the listener accepts connections for a while ...
// Read the accumulated in-memory listener log.
std::cout << tunnel.acceptLog() << "\r\n";
bool waitForThreadExit = true;
success = tunnel.CloseTunnel(waitForThreadExit);
if (success == false) {
std::cout << tunnel.lastErrorText() << "\r\n";
return;
}
}