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C++

Get the Number of Bytes Buffered on an SSH Channel

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Demonstrates the Chilkat Ssh.GetReceivedNumBytes method, which returns how many bytes are currently available in a channel's normal receive buffer. The only argument is the channel number. It returns -1 when the channel number is invalid or its retained resources have been released.

Background: This is a non-consuming look at how much is waiting, useful for deciding whether to retrieve now or keep reading, and for reporting progress on a large transfer. It counts only the normal receive buffer — bytes in the separate stderr buffer are excluded when StderrToStdout is false. Note that data received earlier can remain available even after a disconnect, so a positive count does not imply the connection is still up.

Chilkat C++ Downloads

C++
#include <CkSsh.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the Ssh.GetReceivedNumBytes method, which returns the number of bytes currently
    //  available in a channel's normal receive buffer.  The only argument is the channel number.
    //  It returns -1 for an invalid channel or one whose resources have been released.

    CkSsh ssh;

    int sshPort = 22;
    success = ssh.Connect("ssh.example.com",sshPort);
    if (success == false) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    //  Normally you would not hard-code the password in source.  You should instead obtain it
    //  from an interactive prompt, environment variable, or a secrets vault.
    const char *password = "mySshPassword";

    success = ssh.AuthenticatePw("mySshLogin",password);
    if (success == false) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    int channelNum = ssh.OpenSessionChannel();
    if (channelNum < 0) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    success = ssh.SendReqExec(channelNum,"ls -l /tmp");
    if (success == false) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    //  IMPORTANT: Set a read timeout.  ReadTimeoutMs defaults to 0, which means no limit -- without
    //  it, this call waits forever if the server never sends channel close.
    ssh.put_ReadTimeoutMs(15000);

    success = ssh.ChannelReceiveToClose(channelNum);
    if (success == false) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    //  Find out how much is waiting before retrieving it.
    int numBytes = ssh.GetReceivedNumBytes(channelNum);
    if (numBytes < 0) {
        std::cout << "Invalid channel, or its resources were already released." << "\r\n";
        return;
    }

    std::cout << "Bytes available: " << numBytes << "\r\n";

    const char *output = ssh.getReceivedText(channelNum,"utf-8");
    if (ssh.get_LastMethodSuccess() == false) {
        std::cout << ssh.lastErrorText() << "\r\n";
        return;
    }

    std::cout << output << "\r\n";

    ssh.Disconnect();
    }