C++
C++
Measure Elapsed Time with the Convenience Timer
See more Socket/SSL/TLS Examples
Demonstrates Socket.StartTiming, which starts or restarts the object's convenience timer. The ElapsedSeconds property then reports the whole number of seconds since the call.
Background. This timer is a convenience for measuring durations and does not affect connection behavior or timeouts.
Chilkat C++ Downloads
#include <CkSocket.h>
void ChilkatSample(void)
{
CkSocket socket;
// Start (or restart) the object's convenience timer.
socket.StartTiming();
// Perform some work. (Here the thread simply sleeps to let time pass.)
socket.SleepMs(1500);
// Read the whole number of seconds elapsed since StartTiming was called.
std::cout << "Elapsed seconds: " << socket.get_ElapsedSeconds() << "\r\n";
}