C++
C++
Check Whether a Socket Is Writable
See more Socket/SSL/TLS Examples
Demonstrates Socket.CheckWriteable, which waits for the connected socket to become writable. It returns 1 if writable, 0 if it did not become writable before the timeout, or -1 on error.
Background. A maxWaitMs of 0 performs a nonblocking poll. This is useful for flow control before attempting a large send.
Chilkat C++ Downloads
#include <CkSocket.h>
void ChilkatSample(void)
{
bool success = false;
CkSocket socket;
// Connect to the server using TLS.
bool bTls = true;
int maxWaitMs = 5000;
success = socket.Connect("example.com",5000,bTls,maxWaitMs);
if (success == false) {
std::cout << socket.lastErrorText() << "\r\n";
return;
}
// Wait up to 5 seconds for the socket to become writable. Returns 1 if writable, 0 if it did not
// become writable before the timeout, or -1 on error.
int writable = socket.CheckWriteable(5000);
if (writable < 0) {
std::cout << socket.lastErrorText() << "\r\n";
return;
}
if (writable != 1) {
std::cout << "The socket did not become writable before the timeout." << "\r\n";
return;
}
std::cout << "The socket is writable." << "\r\n";
}