C++
C++
Send Email without Authentication (no Login)
Demonstrates how to send email using an SMTP server that does not require authentication.An SMTP server that needs no authentication should be protected by a firewall, to prevent outsiders from using it as a SPAM server. To send email without logging in, simply set the mailman's SmtpAuthMethod property = "NONE".
Chilkat C++ Downloads
#include <CkMailMan.h>
#include <CkEmail.h>
void ChilkatSample(void)
{
bool success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for sending and receiving email.
CkMailMan mailman;
// Set the SMTP server. Perhaps it is the local machine.
mailman.put_SmtpHost("localhost");
// Or perhaps it's a particular computer on the local network:
mailman.put_SmtpHost("192.168.1.123");
// Or provide a local domain that resolves to an IP address on the local network:
mailman.put_SmtpHost("mymailsesrver.com");
// Set the SmtpAuthMethod property = "NONE"
mailman.put_SmtpAuthMethod("NONE");
// Set the SMTP login/password (this may be omitted given no authentication will take place)
// mailman.SmtpUsername = "myUsername";
// mailman.SmtpPassword = "myPassword";
// Create a new email object
CkEmail email;
email.put_Subject("This is a test");
email.put_Body("This is a test");
email.put_From("Chilkat Support <support@chilkatsoft.com>");
success = email.AddTo("Chilkat Admin","admin@chilkatsoft.com");
// To add more recipients, call AddTo, AddCC, or AddBcc once per recipient.
// Call SendEmail to connect to the SMTP server and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
success = mailman.SendEmail(email);
if (success != true) {
std::cout << mailman.lastErrorText() << "\r\n";
return;
}
// Some SMTP servers do not actually send the email until
// the connection is closed. In these cases, it is necessary to
// call CloseSmtpConnection for the mail to be sent.
// Most SMTP servers send the email immediately, and it is
// not required to close the connection. We'll close it here
// for the example:
success = mailman.CloseSmtpConnection();
if (success != true) {
std::cout << "Connection to SMTP server not closed cleanly." << "\r\n";
}
std::cout << "Mail Sent!" << "\r\n";
}