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| (C++) SFTP Upload from Local FilesystemDemonstrates how to upload a file to an SSH server. There are no limitations on file size, and the file is streamed directly from the local filesystem. 
 #include <CkSFtp.h> void ChilkatSample(void) { // This example assumes the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkSFtp sftp; // Set some timeouts, in milliseconds: sftp.put_ConnectTimeoutMs(5000); sftp.put_IdleTimeoutMs(10000); // Connect to the SSH server. // The standard SSH port = 22 // The hostname may be a hostname or IP address. const char *hostname = "sftp.example.com"; int port = 22; bool success = sftp.Connect(hostname,port); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // Authenticate with the SSH server. Chilkat SFTP supports // both password-based authenication as well as public-key // authentication. This example uses password authenication. success = sftp.AuthenticatePw("myLogin","myPassword"); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // After authenticating, the SFTP subsystem must be initialized: success = sftp.InitializeSftp(); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // Open a file for writing on the SSH server. // If the file already exists, it is overwritten. // (Specify "createNew" instead of "createTruncate" to // prevent overwriting existing files.) const char *handle = sftp.openFile("hamlet.xml","writeOnly","createTruncate"); if (sftp.get_LastMethodSuccess() != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // Upload from the local file to the SSH server. success = sftp.UploadFile(handle,"c:/temp/hamlet.xml"); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } // ----------------------------------------------------------------------------- // This is important. You must close the handle on the server. // Otherwise open handles will accumulate on the server until eventually a limit // is reached and the server will fail on a call to OpenFile. // ----------------------------------------------------------------------------- // Close the file. success = sftp.CloseHandle(handle); if (success != true) { std::cout << sftp.lastErrorText() << "\r\n"; return; } std::cout << "Success." << "\r\n"; } | ||||||
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