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C++

Render an Email to MIME Bytes in a BinData

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Demonstrates the Chilkat MailMan.RenderToMimeBd method, which renders an Email object as MIME bytes and appends the result to a BinData, without sending the email. This example renders a message into a BinData and prints the byte count.

Background: This is the binary version of RenderToMime. A BinData holds raw bytes, which is the right container when you want the rendered MIME as binary — to write it directly to a file or socket, hash it, or hand it to another API expecting a byte buffer — rather than as text.

Chilkat C++ Downloads

C++
#include <CkMailMan.h>
#include <CkEmail.h>
#include <CkBinData.h>

void ChilkatSample(void)
    {
    bool success = false;

    //  Demonstrates the MailMan.RenderToMimeBd method, which renders an Email object as MIME
    //  bytes and appends the result to a BinData (without sending the email).

    CkMailMan mailman;

    //  Build the email to render.
    CkEmail email;
    email.put_Subject("Rendered email");
    email.put_From("alice@example.com");
    email.AddTo("Bob","bob@example.com");
    email.put_Body("This message is rendered to MIME bytes in a BinData.");

    //  Render the MIME into a BinData.
    CkBinData bdMime;

    success = mailman.RenderToMimeBd(email,bdMime);
    if (success == false) {
        std::cout << mailman.lastErrorText() << "\r\n";
        return;
    }

    std::cout << "Rendered MIME size (bytes) = " << bdMime.get_NumBytes() << "\r\n";
    }