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(C++) Using DebugLogFilePath to Debug a Crash

If a crash is suspected to occur within a Chilkat method call, it can be debugged using the VerboseLogging and DebugLogFilePath as shown here.

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#include <CkCrypt2.h>

void ChilkatSample(void)
    {
    // If a crash is suspected to occur within a Chilkat method call, it can be debugged using the VerboseLogging and DebugLogFilePath as shown here.
    // 
    // NOTE: The same technique applies for any Chilkat class that has the DebugLogFilePath property.
    // Most Chilkat classes have DebugLogFilePath.

    CkCrypt2 crypt;

    // First make sure VerboseLogging is turned on.
    crypt.put_VerboseLogging(true);

    // Set the DebugLogFilePath to the path of a log file that will be created automatically.
    // If the file already exists, Chilkat will append to it.
    crypt.put_DebugLogFilePath("c:/someDir/debugLog.txt");

    // Reproduce the problem.

    // ...
    bool success = crypt.VerifyP7M("c:/someDir/someFile.p7m");
    // ...

    // If a crash occurred within Chilkat, then the debugLog.txt will contain information that
    // can be sent to support@chilkatsoft.com

    // ------------------------------------------------------------------------------------------------
    // Note: Given that the debug log file is always appended, the log file might grow 
    // to a very large size.  You can prevent the continual growth of the log file by
    // deleting the log file at certain points, such as after a Chilkat method returns.
    // 
    // Given that we're only interested in the log file for Chilkat calls that crash or hang,
    // it's OK to delete the log file after a Chilkat method that returns.
    // 
    // The next call to a Chilkat method will re-create the log file.  If the Chilkat call crashes
    // or hangs, then you'll be left with just the log of the crash or hang.
    // ------------------------------------------------------------------------------------------------
    }

 

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