B4X
B4X
Generating Repeatable Random Data for Testing/Debugging
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Demonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.Chilkat B4X Downloads
Dim success As Boolean = False
' This example assumes the Chilkat API to have been previously unlocked.
' See Global Unlock Sample for sample code.
success = False
Dim fortuna As ChilkatPrng
fortuna.Initialize
' Normally an application would seed the PRNG with entropy from
' some real random source. However, sometimes we want the same
' random sequence of bytes for testing and debugging purposes.
' This a reason why GetEntropy and AddEntropy are two different methods.
' An application could omit the call to GetEntropy, and instead pass
' non-random data to AddEntropy. For example:
' Seed the PRNG with non-entropy, so we get a repeatable sequence.
' Note: AddEntropy can be called any number of times.
success = fortuna.AddEntropy("01020304", "hex")
success = fortuna.AddEntropy("hello world", "ascii")
' Generate some random data:
Dim strRandHex As String = fortuna.GenRandom(16, "hex")
Dim strRandBase64 As String = fortuna.GenRandom(22, "base64")
Dim strRandBase58 As String = fortuna.GenRandom(32, "base58")
Log("hex random bytes: " & strRandHex)
Log("base64 random bytes: " & strRandBase64)
Log("base58 random bytes: " & strRandBase58)
' Try it again with a different object to verify that the same results are obtained:
Dim fortuna2 As ChilkatPrng
fortuna2.Initialize
success = fortuna2.AddEntropy("01020304", "hex")
success = fortuna2.AddEntropy("hello world", "ascii")
strRandHex = fortuna2.GenRandom(16, "hex")
strRandBase64 = fortuna2.GenRandom(22, "base64")
strRandBase58 = fortuna2.GenRandom(32, "base58")
Log("hex random bytes: " & strRandHex)
Log("base64 random bytes: " & strRandBase64)
Log("base58 random bytes: " & strRandBase58)