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Set a MIME Body from Binary Bytes (BinData)

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Demonstrates the Chilkat Mime.SetBodyBd method, which sets the decoded body bytes from a BinData, changes the transfer encoding to base64, and preserves the bytes exactly. The only argument is the BinData.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the direct way to put arbitrary binary content into a part from memory — a generated image, a decrypted blob — without a temporary file. Chilkat base64-encodes it so the bytes survive text-based transports unchanged. Note it does not set a Content-Type or disposition, so assign those yourself to describe what the bytes are.

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Local $bSuccess = False

;  Demonstrates the Mime.SetBodyBd method, which sets the decoded body bytes from a BinData,
;  changes the transfer encoding to base64, and preserves the bytes exactly.  The only argument is
;  the BinData.

;  Put the binary body bytes into a BinData.
$oBd = ObjCreate("Chilkat.BinData")
$bSuccess = $oBd.LoadFile("qa_data/photo.jpg")
If ($bSuccess = False) Then
    ConsoleWrite($oBd.LastErrorText & @CRLF)
    Exit
EndIf

$oMime = ObjCreate("Chilkat.Mime")

;  Set a Content-Type for the binary content (SetBodyBd does not set one itself).
$oMime.ContentType = "image/jpeg"

$bSuccess = $oMime.SetBodyBd($oBd)
If ($bSuccess = False) Then
    ConsoleWrite($oMime.LastErrorText & @CRLF)
    Exit
EndIf

ConsoleWrite("Body set from " & $oBd.NumBytes & " bytes." & @CRLF)