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Classic ASP

Generating Repeatable Random Data for Testing/Debugging

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Demonstrates how to use the Fortuna PRNG to generate random-looking but repeatable non-random data for the purpose of testing and debugging.

Chilkat Classic ASP Downloads

Classic ASP
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<%
success = 0

'  This example assumes the Chilkat API to have been previously unlocked.
'  See Global Unlock Sample for sample code.

success = 0

set fortuna = Server.CreateObject("Chilkat.Prng")

'  Normally an application would seed the PRNG with entropy from
'  some real random source.  However, sometimes we want the same
'  random sequence of bytes for testing and debugging purposes.
'  This a reason why GetEntropy and AddEntropy are two different methods.
'  An application could omit the call to GetEntropy, and instead pass
'  non-random data to AddEntropy. For example:

'  Seed the PRNG with non-entropy, so we get a repeatable sequence.
'  Note: AddEntropy can be called any number of times.
success = fortuna.AddEntropy("01020304","hex")
success = fortuna.AddEntropy("hello world","ascii")

'  Generate some random data:
strRandHex = fortuna.GenRandom(16,"hex")
strRandBase64 = fortuna.GenRandom(22,"base64")
strRandBase58 = fortuna.GenRandom(32,"base58")

Response.Write "<pre>" & Server.HTMLEncode( "hex random bytes: " & strRandHex) & "</pre>"
Response.Write "<pre>" & Server.HTMLEncode( "base64 random bytes: " & strRandBase64) & "</pre>"
Response.Write "<pre>" & Server.HTMLEncode( "base58 random bytes: " & strRandBase58) & "</pre>"

'  Try it again with a different object to verify that the same results are obtained:
set fortuna2 = Server.CreateObject("Chilkat.Prng")

success = fortuna2.AddEntropy("01020304","hex")
success = fortuna2.AddEntropy("hello world","ascii")

strRandHex = fortuna2.GenRandom(16,"hex")
strRandBase64 = fortuna2.GenRandom(22,"base64")
strRandBase58 = fortuna2.GenRandom(32,"base58")

Response.Write "<pre>" & Server.HTMLEncode( "hex random bytes: " & strRandHex) & "</pre>"
Response.Write "<pre>" & Server.HTMLEncode( "base64 random bytes: " & strRandBase64) & "</pre>"
Response.Write "<pre>" & Server.HTMLEncode( "base58 random bytes: " & strRandBase58) & "</pre>"

%>
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