Android™
Android™
Unpack MHT to Files
See more MHT / HTML Email Examples
Demonstrates how to unpack a .mhtml to files. Unpacks the HTML and to a directory, and image files to a sub-directory located under the directory where the HTML file is unpacked. The image links in the HTML are updated to point to the image files.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkMht mht = new CkMht();
// This should be an absolute or relative path to the MHT file.
// It is the MHT to be unpacked.
String mhtPath = "qa_data/mht/test.mht";
String unpackDir = "C:/AAWorkarea/mht_unpack";
String htmlFilename = "test.html";
String partsSubDir = "images";
// Unpacking will create the HTML file C:/AAWorkarea/mht_unpack/test.html
// The image files are unpacked to C:/AAWorkarea/mht_unpack/images
// The unpackDir and partsSubDir are automatically created if needed.
success = mht.UnpackMHT(mhtPath,unpackDir,htmlFilename,partsSubDir);
if (success == false) {
Log.i(TAG, mht.lastErrorText());
Log.i(TAG, "Failed.");
}
else {
Log.i(TAG, "Success.");
}
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}