Android™
Android™
Connect to an SSH Server
See more SSH Examples
Demonstrates the Chilkat Ssh.Connect method, which establishes a connection to an SSH server. The first argument is the hostname (a DNS name or a numeric IPv4/IPv6 address) and the second is the TCP port, usually 22. Connecting is the first step; authentication follows before any channels can be opened.
Background:
Connect establishes only the SSH transport — the encrypted channel and host-key exchange — but does not log in. An SSH session is always used in stages: connect, authenticate, then open one or more channels for shell, exec, or port-forwarding work. Timeouts and optional SOCKS/HTTP proxying are controlled by the object's properties before this call.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// Demonstrates the Ssh.Connect method, which establishes a connection to an SSH server. The
// 1st argument is the hostname (a DNS name or numeric IP) and the 2nd is the TCP port.
CkSsh ssh = new CkSsh();
// Port 22 is the usual SSH port.
int sshPort = 22;
success = ssh.Connect("ssh.example.com",sshPort);
if (success == false) {
Log.i(TAG, ssh.lastErrorText());
return;
}
Log.i(TAG, "Connected to the SSH server.");
// (Authentication would follow here before opening channels.)
ssh.Disconnect();
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}