Debugging with Socket Session Logging
See more Socket/SSL/TLS Examples
Debugging with socket session logging.The Chilkat Socket component provides properties for keeping a session log making it possible to see the exact bytes received and sent on a TCP/IP or SSL connection. To enable session logging, set the KeepSessionLog property = _TRUE_. The SessionLogEncoding property controls how binary, non-printable bytes are represented in the log. There are two possible settings: Possible values are "esc" and "hex". The default value is "esc".
When set to "hex", the bytes are encoded as a hexidecimalized string. The "esc" encoding is a C-string like encoding, and is more compact than hex if most of the data to be logged is text. Printable us-ascii chars are unmodified. Common "C" control chars are represented as "\r", "\n", "\t", etc. Non-printable and byte values greater than 0x80 are escaped using a backslash and hex encoding: \xHH. Certain printable chars are backslashed: SPACE, double-quote, single-quote, etc.
Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSocket socket = new CkSocket();
// Enable session logging:
socket.put_KeepSessionLog(true);
socket.put_SessionLogEncoding("esc");
// To demonstrate session logging, we'll connect to an
// HTTP server and download the HTTP response header:
boolean ssl = false;
int maxWaitMillisec = 20000;
success = socket.Connect("www.chilkatsoft.com",80,ssl,maxWaitMillisec);
if (success != true) {
Log.i(TAG, socket.lastErrorText());
return;
}
// Set maximum timeouts for reading an writing (in millisec)
socket.put_MaxReadIdleMs(10000);
socket.put_MaxSendIdleMs(10000);
// The socket component includes a BuildHttpGetRequest
// method for convenience. Build a GET and send it to
// the web server:
String httpGet;
httpGet = socket.buildHttpGetRequest("http://www.chilkatsoft.com/");
// Send it...
success = socket.SendString(httpGet);
if (success != true) {
Log.i(TAG, socket.lastErrorText());
return;
}
// Read the response up to the first double CRLF:
String httpHeader = socket.receiveUntilMatch("\r\n\r\n");
if (socket.get_LastMethodSuccess() != true) {
Log.i(TAG, socket.lastErrorText());
return;
}
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000);
// Display the session log:
Log.i(TAG, socket.sessionLog());
// Show the HTTP response header:
Log.i(TAG, httpHeader);
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}