Android™
Android™
Send Encoded Bytes over a Socket
See more Socket/SSL/TLS Examples
Demonstrates Socket.SendBytesENC, which decodes text using a named encoding (such as base64) and sends the resulting binary bytes.
Background. The ENC methods move raw binary data to and from printable text using a named encoding such as
base64 or hex, which is convenient for logging or for handling binary data as strings.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
CkSocket socket = new CkSocket();
// Connect to the server using TLS.
boolean bTls = true;
int maxWaitMs = 5000;
success = socket.Connect("example.com",5000,bTls,maxWaitMs);
if (success == false) {
Log.i(TAG, socket.lastErrorText());
return;
}
// Decode the text using the named encoding, then send the resulting binary bytes. Here the base64
// text "SGVsbG8=" decodes to the bytes for "Hello".
success = socket.SendBytesENC("SGVsbG8=","base64");
if (success == false) {
Log.i(TAG, socket.lastErrorText());
return;
}
Log.i(TAG, "Bytes sent.");
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}