Android™
Android™
Receive Text from a Socket into a StringBuilder
See more Socket/SSL/TLS Examples
Demonstrates Socket.ReceiveSb, which receives text, decodes it using StringCharset, and appends it to a StringBuilder.
Background. Text send and receive operations encode and decode bytes using the
StringCharset property. For plain ASCII or UTF-8 protocols, setting StringCharset to utf-8 is a safe default.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
CkSocket socket = new CkSocket();
// Connect to the server using TLS. The 3rd argument enables the TLS handshake after the TCP
// connection succeeds; the 4th is the maximum time to wait, in milliseconds.
boolean bTls = true;
int maxWaitMs = 5000;
success = socket.Connect("example.com",5000,bTls,maxWaitMs);
if (success == false) {
Log.i(TAG, socket.lastErrorText());
return;
}
// StringCharset controls the character encoding used when sending and receiving text.
socket.put_StringCharset("utf-8");
// Send a request using a simple application-defined text protocol in which each message ends with a
// CRLF.
String command = "STATUS\r\n";
success = socket.SendString(command);
if (success == false) {
Log.i(TAG, socket.lastErrorText());
return;
}
// Receive text and append it to a StringBuilder, decoding using StringCharset.
CkStringBuilder sb = new CkStringBuilder();
success = socket.ReceiveSb(sb);
if (success == false) {
Log.i(TAG, socket.lastErrorText());
return;
}
String responseText = sb.getAsString();
if (sb.get_LastMethodSuccess() == false) {
Log.i(TAG, sb.lastErrorText());
return;
}
Log.i(TAG, responseText);
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}