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Android™

Save a MIME Body (Attachment) to a File

See more MIME Examples

Demonstrates the Chilkat Mime.SaveBody method, which writes the decoded body bytes of the current part to a file. The only argument is the file path. Base64 and quoted-printable are decoded; MIME headers and multipart framing are not written.

Note: The file paths are relative to the application's current working directory. Absolute paths may also be used. Supply the paths appropriate to your own environment.

Background: This is the direct way to extract a part's content to disk — saving an attachment or the payload of a part as its real, decoded bytes. Chilkat reverses the transfer encoding so the file contains the actual content, not its Base64 form. To reach a specific attachment in a multipart message, navigate to that part (for example with PartAt) before calling this.

Chilkat Android™ Downloads

Android™
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;

import android.app.Activity;
import com.chilkatsoft.*;

import android.widget.TextView;
import android.os.Bundle;

public class SimpleActivity extends Activity {

  private static final String TAG = "Chilkat";

  // Called when the activity is first created.
  @Override
  public void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);

    boolean success = false;

    CkMime mime = new CkMime();
    success = mime.LoadMimeFile("qa_data/message.eml");
    if (success == false) {
        Log.i(TAG, mime.lastErrorText());
        return;
        }

    //  Write the decoded body bytes of the current part to a file.  Base64 and quoted-printable are
    //  decoded; MIME headers and multipart framing are not written.  This is how you save an
    //  attachment or the raw content of a part.
    success = mime.SaveBody("qa_output/body_content.dat");
    if (success == false) {
        Log.i(TAG, mime.lastErrorText());
        return;
        }

    Log.i(TAG, "Body saved.");

  }

  static {
      System.loadLibrary("chilkat");

      // Note: If the incorrect library name is passed to System.loadLibrary,
      // then you will see the following error message at application startup:
      //"The application <your-application-name> has stopped unexpectedly. Please try again."
  }
}