Android™
Android™
Get the Size of a POP3 Message by UIDL
See more POP3 Examples
Demonstrates the Chilkat MailMan.GetSizeByUidl method, which returns the size, in bytes, of the email on the POP3 server identified by a UIDL. The size includes the full message content, including attachments, and the method returns -1 on error. This example looks up a message's size by its UIDL.
Background: A UIDL ("unique ID listing") is POP3's stable identifier for a message — it stays the same across sessions as long as the message remains in the mailbox. Checking a message's size before downloading lets a client skip or defer very large messages, enforce size limits, or show a progress estimate. You can obtain the available UIDLs from
GetMailboxInfoXml or FetchUidls.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Demonstrates the MailMan.GetSizeByUidl method, which returns the size, in bytes, of the
// email on the POP3 server identified by a UIDL. The size includes the full message
// content, including attachments. Returns -1 on error.
CkMailMan mailman = new CkMailMan();
// Configure the POP3 server connection.
mailman.put_MailHost("pop.example.com");
mailman.put_MailPort(995);
mailman.put_PopSsl(true);
mailman.put_PopUsername("user@example.com");
mailman.put_PopPassword("myPassword");
// Get the size of a specific message by its UIDL.
int sizeBytes = mailman.GetSizeByUidl("0000000123abcdef");
Log.i(TAG, "Message size (bytes): " + String.valueOf(sizeBytes));
// Note: Explicitly connecting/authenticating is optional. Chilkat MailMan automatically
// connects and authenticates -- using the property settings above -- whenever a server
// operation requires it. Calling the explicit connect/authenticate methods can still be
// helpful to determine whether a failure occurs while connecting or while authenticating.
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}