Android™
Android™
JSON UpdateNumber vs UpdateInt
Demonstrates UpdateNumber vs UpdateString.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
CkJsonObject json = new CkJsonObject();
// If a number is too large for a 32-bit signed integer, then call UpdateNumber instead of UpdateInt.
// The large integer is passed to UpdateNumber as a string, but in the JSON it will be an integer.
// For example:
json.UpdateNumber("largeNumber","6884556842");
// If the integer is small enough for a 32-bit signed integer, then use UpdateInt:
json.UpdateInt("reasonableInt",123456);
json.put_EmitCompact(false);
Log.i(TAG, json.emit());
// The output:
// Notice the large number passed as a string does not have quotes in the JSON
// {
// "largeNumber": 6884556842,
// "reasonableInt": 123456
// }
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}