Android™
Android™
Gzip Compress In Memory and Base64 Encode
See more Gzip Examples
Demonstrates how to Gzip compress in-memory data and then encode the compressed data to base64.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkGzip gzip = new CkGzip();
// This example will load a file into the fileData object.
// Your application might load fileData from other sources..
CkBinData fileData = new CkBinData();
success = fileData.LoadFile("qa_data/xml/hamlet.xml");
if (success != true) {
Log.i(TAG, "Failed to load file.");
return;
}
// In-place compress the contents of fileData
success = gzip.CompressBd(fileData);
if (success != true) {
Log.i(TAG, gzip.lastErrorText());
return;
}
// Get the base64 encoded compressed data (in a single line).
String strBase64 = fileData.getEncoded("base64");
Log.i(TAG, strBase64);
Log.i(TAG, "--------");
// To get the base64 in multiple lines, as it might appear in MIME,
// use "base64-mime".
String strBase64MultiLine = fileData.getEncoded("base64-mime");
Log.i(TAG, strBase64MultiLine);
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}