Android™
Android™
Upload Media for Google Photos
See more Google Photos Examples
Demonstrates how to upload a media file (such as a JPG image) that will be placed in a Google Photos album. Uploading is a two-step process:
- Upload the raw bytes to a Google Server. This doesn't result in any media items being created in the user’s Google Photos account. Instead, it returns an upload token which identifies the uploaded bytes.
- Use the upload token to create the media item in the user’s Google Photos account. You can choose whether the media should be also added to a specific album.
This example shows step 1.
Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// Get the previously obtained access token.
// See Get Google Photos Access Token.
CkJsonObject jsonToken = new CkJsonObject();
success = jsonToken.LoadFile("qa_data/tokens/googlePhotos.json");
if (success == false) {
Log.i(TAG, jsonToken.lastErrorText());
return;
}
CkHttp http = new CkHttp();
http.put_AuthToken(jsonToken.stringOf("access_token"));
// This is the HTTPS POST we'll be sending:
// POST https://photoslibrary.googleapis.com/v1/uploads
// Authorization: Bearer OAUTH2_TOKEN
// Content-type: application/octet-stream
// X-Goog-Upload-File-Name: FILENAME
// X-Goog-Upload-Protocol: raw
http.SetRequestHeader("X-Goog-Upload-File-Name","penguins.jpg");
http.SetRequestHeader("X-Goog-Upload-Protocol","raw");
// Assuming the media isn't super large, we'll just read it into memory and send.
// (Another example exists for streaming a large media file directly from the filesystem.)
// Load the media file into memory.
CkBinData bdMedia = new CkBinData();
success = bdMedia.LoadFile("qa_data/jpg/penguins.jpg");
String url = "https://photoslibrary.googleapis.com/v1/uploads";
CkHttpResponse resp = new CkHttpResponse();
success = http.HttpBd("POST",url,bdMedia,"application/octet-stream",resp);
if (success == false) {
Log.i(TAG, http.lastErrorText());
return;
}
// Examine the response status code. Success is indicated by a status code of 200.
Log.i(TAG, "response status code: " + String.valueOf(resp.get_StatusCode()));
// Show the response body.
if (resp.get_StatusCode() == 200) {
// Success.
Log.i(TAG, "Upload token: " + resp.bodyStr());
}
else {
Log.i(TAG, "Error:");
Log.i(TAG, resp.bodyStr());
}
// Clear headers such as X-Goog-Upload-File-Name for subsequent HTTP requests sent on this object..
http.ClearHeaders();
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}