Android™
Android™
Example: Socket.AcceptNext method
Demonstrates how to call the AcceptNext method.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
CkSocket listenSocket = new CkSocket();
CkSocket connectedSocket = new CkSocket();
int port = 5555;
int backlog = 25;
success = listenSocket.BindAndListen(port,backlog);
if (success == false) {
Log.i(TAG, listenSocket.lastErrorText());
return;
}
// Accept next incoming connection
int maxWaitMs = 200000;
success = listenSocket.AcceptNext(maxWaitMs,connectedSocket);
if (success == false) {
Log.i(TAG, listenSocket.lastErrorText());
return;
}
// ...
// ...
maxWaitMs = 20000;
connectedSocket.Close();
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}