Android™
Android™
Base64 Encode a File
_LANGUAGE_ to Base64 encode the contents of a file.Chilkat Android™ Downloads
// Important: Don't forget to include the call to System.loadLibrary
// as shown at the bottom of this code sample.
package com.test;
import android.app.Activity;
import com.chilkatsoft.*;
import android.widget.TextView;
import android.os.Bundle;
public class SimpleActivity extends Activity {
private static final String TAG = "Chilkat";
// Called when the activity is first created.
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
boolean success = false;
// Get the contents of a file into a base64 encoded string:
CkFileAccess fac = new CkFileAccess();
String strBase64 = fac.readBinaryToEncoded("c:/data/something.pdf","base64");
if (fac.get_LastMethodSuccess() != true) {
Log.i(TAG, fac.lastErrorText());
return;
}
// Now write the string to a file:
success = fac.WriteEntireTextFile("c:/data/something_pdf_base64.txt",strBase64,"us-ascii",false);
if (success != true) {
Log.i(TAG, fac.lastErrorText());
return;
}
Log.i(TAG, "Success!");
}
static {
System.loadLibrary("chilkat");
// Note: If the incorrect library name is passed to System.loadLibrary,
// then you will see the following error message at application startup:
//"The application <your-application-name> has stopped unexpectedly. Please try again."
}
}