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      (Unicode C++) Binary and ASCII FTP Transfer ModesThe SetTypeBinary() and SetTypeAscii() method can be called to change the current transfer mode. The default transfer mode is binary. Once SetTypeAscii() or SetTypeBinary() is called, all subsequent transfers will occur in that mode. 
 #include <CkFtp2W.h> void ChilkatSample(void) { // This example requires the Chilkat API to have been previously unlocked. // See Global Unlock Sample for sample code. CkFtp2W ftp; ftp.put_Hostname(L"ftp.something.com"); ftp.put_Username(L"test"); ftp.put_Password(L"test"); // Connect and login to the FTP server. bool success = ftp.Connect(); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } // Set the transfer mode to ASCII success = ftp.SetTypeAscii(); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } // Change to the remote directory where the file will be uploaded. success = ftp.ChangeRemoteDir(L"junk"); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } // Upload a file. const wchar_t *localFilename = L"hamlet.xml"; const wchar_t *remoteFilename = L"hamlet.xml"; // Turn on session logging for the upload: ftp.put_KeepSessionLog(true); success = ftp.PutFile(localFilename,remoteFilename); if (success != true) { wprintf(L"%s\n",ftp.lastErrorText()); return; } // View the session log. You can verify visually that // the transfer was in ascii mode. wprintf(L"%s\n",ftp.sessionLog()); success = ftp.Disconnect(); wprintf(L"File Uploaded!\n"); }  | 
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