Unicode C++
Unicode C++
Thread Pool Size
See more Async Examples
Demonstrates how to set the maximum number of threads in Chilkat's thread pool manager. Also demonstrates how to set a thread pool log file for help in diagnosing unexpected problems.Chilkat Unicode C++ Downloads
#include <CkGlobalW.h>
#include <CkHttpW.h>
#include <CkTaskW.h>
void ChilkatSample(void)
{
bool success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
success = false;
// Set the maximum number of threads in the Chilkat thread pool to 12.
// This means that no more than 12 background worker threads will exist simultaneously.
// If more than 12 tasks are queued then some must wait for a worker thread to become free.
// Note: The Chilkat thread pool manager thread is a thread distinct from the
// worker threads. It starts when the 1st asynchronous task is Run.
CkGlobalW glob;
glob.put_MaxThreads(12);
// Also, the ThreadPoolLogPath can be set to cause the thread pool manager thread to
// keep a log file. This is for the purpose of debugging if unexpected problems occur.
glob.put_ThreadPoolLogPath(L"/home/users/chilkat/logs/threadPoolLog.txt");
CkHttpW http1;
CkHttpW http2;
CkHttpW http3;
const wchar_t *url1 = L"http://www.marcusmiller.com/";
const wchar_t *url2 = L"http://www.tromboneshorty.com/";
const wchar_t *url3 = L"http://www.jamesmorrison.com/";
// Call the async version of the QuickGetStr method to return a task object.
// The task object is loaded, but is in the Inert state -- meaning it is
// not yet scheduled to run on Chilkat's background thread pool.
CkTaskW *task1 = http1.QuickGetStrAsync(url1);
if (http1.get_LastMethodSuccess() == false) {
wprintf(L"%s\n",http1.lastErrorText());
return;
}
CkTaskW *task2 = http2.QuickGetStrAsync(url2);
if (http2.get_LastMethodSuccess() == false) {
wprintf(L"%s\n",http2.lastErrorText());
delete task1;
return;
}
CkTaskW *task3 = http3.QuickGetStrAsync(url3);
if (http3.get_LastMethodSuccess() == false) {
wprintf(L"%s\n",http3.lastErrorText());
delete task1;
delete task2;
return;
}
// At this point we have 3 task objects, each loaded with a Chilkat method call.
// Note: At this point no background threads are running. The thread pool manager
// thread is not started -- it will start when the very first task is Run.
// Schedule each task for running on the thread pool. This changes each task's state
// from Inert to Live. The thread pool manager thread starts with the 1st task queued.
// If the Global.ThreadPoolLogPath property was set, then
// the log file would be created (or appended) at this point.
success = task1->Run();
// Assuming success for brevity...
success = task2->Run();
success = task3->Run();
// The application is now free to do anything else
// while the HTML at the URL's are being downloaded in background threads.
// In this case, we'll just wait for all three tasks to finish.
// All three tasks are running simultaneously in separate background threads.
// We can wait for each in any order. If Wait is called and the task has already
// finished (or been canceled), then the Wait method returns immediately.
int maxWaitMs = 20000;
success = task1->Wait(maxWaitMs);
success = task2->Wait(maxWaitMs);
success = task3->Wait(maxWaitMs);
// Assuming success for brevity...
const wchar_t *err = L"Task failed or canceled";
const wchar_t *html1 = err;
const wchar_t *html2 = err;
const wchar_t *html3 = err;
// Now get the HTML downloaded in each task:
if ((task1->get_StatusInt() == 7) && (task1->get_TaskSuccess() == true)) {
html1 = task1->getResultString();
}
if ((task2->get_StatusInt() == 7) && (task2->get_TaskSuccess() == true)) {
html2 = task2->getResultString();
}
if ((task3->get_StatusInt() == 7) && (task3->get_TaskSuccess() == true)) {
html3 = task3->getResultString();
}
wprintf(L"%s\n",html1);
wprintf(L"----\n");
wprintf(L"%s\n",html2);
wprintf(L"----\n");
wprintf(L"%s\n",html3);
wprintf(L"----\n");
delete task1;
delete task2;
delete task3;
}