Unicode C
Unicode C
Load EML and Send
Demonstrates how to load an email from a .eml file and send.Chilkat Unicode C Downloads
#include <C_CkMailManW.h>
#include <C_CkEmailW.h>
void ChilkatSample(void)
{
BOOL success;
HCkMailManW mailman;
HCkEmailW email;
success = FALSE;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
// The mailman object is used for sending and receiving email.
mailman = CkMailManW_Create();
// Set the SMTP server.
CkMailManW_putSmtpHost(mailman,L"smtp.chilkatsoft.com");
// Set the SMTP login/password (if required)
CkMailManW_putSmtpUsername(mailman,L"myLogin");
CkMailManW_putSmtpPassword(mailman,L"myPassword");
// Create a new email object
email = CkEmailW_Create();
// Load a .eml file into the email object.
success = CkEmailW_LoadEml(email,L"/data/myEmail.eml");
// Call SendEmail to connect to the SMTP server and send.
// The connection (i.e. session) to the SMTP server remains
// open so that subsequent SendEmail calls may use the
// same connection.
success = CkMailManW_SendEmail(mailman,email);
if (success != TRUE) {
wprintf(L"%s\n",CkMailManW_lastErrorText(mailman));
CkMailManW_Dispose(mailman);
CkEmailW_Dispose(email);
return;
}
// Some SMTP servers do not actually send the email until
// the connection is closed. In these cases, it is necessary to
// call CloseSmtpConnection for the mail to be sent.
// Most SMTP servers send the email immediately, and it is
// not required to close the connection. We'll close it here
// for the example:
success = CkMailManW_CloseSmtpConnection(mailman);
if (success != TRUE) {
wprintf(L"Connection to SMTP server not closed cleanly.\n");
}
wprintf(L"Mail Sent!\n");
CkMailManW_Dispose(mailman);
CkEmailW_Dispose(email);
}