Java
Java
SSL Client Certificate
See more Socket/SSL/TLS Examples
Demonstrates how to connect to an SSL server using a client-side certificate, send a simple message, receive a simple response, and disconnect.Chilkat Java Downloads
import com.chilkatsoft.*;
public class ChilkatExample {
static {
try {
System.loadLibrary("chilkat");
} catch (UnsatisfiedLinkError e) {
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}
public static void main(String argv[])
{
boolean success = false;
// This example requires the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSocket socket = new CkSocket();
// Create an instance of a certificate store object, load a PFX file,
// locate the certificate we need, and use it for signing.
// (a PFX file may contain more than one certificate.)
CkCertStore certStore = new CkCertStore();
// The 1st argument is the filename, the 2nd arg is the
// PFX file's password:
success = certStore.LoadPfxFile("chilkat_secret.pfx","secret");
if (success != true) {
System.out.println(certStore.lastErrorText());
return;
}
// Find the certificate by the subject common name:
CkJsonObject jsonCN = new CkJsonObject();
jsonCN.UpdateString("CN","cert common name");
CkCert cert = new CkCert();
success = certStore.FindCert(jsonCN,cert);
if (success == false) {
System.out.println(certStore.lastErrorText());
return;
}
success = socket.SetSslClientCert(cert);
boolean ssl = true;
int maxWaitMillisec = 20000;
// The SSL server hostname may be an IP address, a domain name,
// or "localhost". You'll need to change this:
String sslServerHost;
sslServerHost = "123.123.88.88";
int sslServerPort = 8123;
// Connect to the SSL server:
success = socket.Connect(sslServerHost,sslServerPort,ssl,maxWaitMillisec);
if (success != true) {
System.out.println(socket.lastErrorText());
return;
}
// Set maximum timeouts for reading an writing (in millisec)
socket.put_MaxReadIdleMs(20000);
socket.put_MaxSendIdleMs(20000);
// Send a "Hello Server! -EOM-" message:
success = socket.SendString("Hello Server! -EOM-");
if (success != true) {
System.out.println(socket.lastErrorText());
return;
}
// The server (in this example) is going to send a "Hello Client! -EOM-"
// message. Read it:
String receivedMsg = socket.receiveUntilMatch("-EOM-");
if (socket.get_LastMethodSuccess() != true) {
System.out.println(socket.lastErrorText());
return;
}
// Close the connection with the server
// Wait a max of 20 seconds (20000 millsec)
success = socket.Close(20000);
System.out.println(receivedMsg);
}
}