Java
Java
SFTP Upload from Local Filesystem
See more SFTP Examples
Demonstrates how to upload a file to an SSH server. There are no limitations on file size, and the file is streamed directly from the local filesystem.Chilkat Java Downloads
import com.chilkatsoft.*;
public class ChilkatExample {
static {
try {
System.loadLibrary("chilkat");
} catch (UnsatisfiedLinkError e) {
System.err.println("Native code library failed to load.\n" + e);
System.exit(1);
}
}
public static void main(String argv[])
{
boolean success = false;
// This example assumes the Chilkat API to have been previously unlocked.
// See Global Unlock Sample for sample code.
CkSFtp sftp = new CkSFtp();
// Set some timeouts, in milliseconds:
sftp.put_ConnectTimeoutMs(5000);
sftp.put_IdleTimeoutMs(10000);
// Connect to the SSH server.
// The standard SSH port = 22
// The hostname may be a hostname or IP address.
String hostname = "sftp.example.com";
int port = 22;
success = sftp.Connect(hostname,port);
if (success != true) {
System.out.println(sftp.lastErrorText());
return;
}
// Authenticate with the SSH server. Chilkat SFTP supports
// both password-based authenication as well as public-key
// authentication. This example uses password authenication.
success = sftp.AuthenticatePw("myLogin","myPassword");
if (success != true) {
System.out.println(sftp.lastErrorText());
return;
}
// After authenticating, the SFTP subsystem must be initialized:
success = sftp.InitializeSftp();
if (success != true) {
System.out.println(sftp.lastErrorText());
return;
}
// Open a file for writing on the SSH server.
// If the file already exists, it is overwritten.
// (Specify "createNew" instead of "createTruncate" to
// prevent overwriting existing files.)
String handle = sftp.openFile("hamlet.xml","writeOnly","createTruncate");
if (sftp.get_LastMethodSuccess() != true) {
System.out.println(sftp.lastErrorText());
return;
}
// Upload from the local file to the SSH server.
success = sftp.UploadFile(handle,"c:/temp/hamlet.xml");
if (success != true) {
System.out.println(sftp.lastErrorText());
return;
}
// -----------------------------------------------------------------------------
// This is important. You must close the handle on the server.
// Otherwise open handles will accumulate on the server until eventually a limit
// is reached and the server will fail on a call to OpenFile.
// -----------------------------------------------------------------------------
// Close the file.
success = sftp.CloseHandle(handle);
if (success != true) {
System.out.println(sftp.lastErrorText());
return;
}
System.out.println("Success.");
}
}