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(C) Chilkat Zip API ConceptsSee more Zip Examples This example demonstrates several core concepts of the The example shows how to:
The example also demonstrates the meaning of the different
This example is especially useful for understanding that methods such as Note: This example requires Chilkat v11.0.0 or greater.
#include <C_CkZip.h> #include <C_CkZipEntry.h> void ChilkatSample(void) { BOOL success; HCkZip zip; BOOL saveExtraPath; HCkZipEntry entry; int i; int n; success = FALSE; zip = CkZip_Create(); // ------------------------------------------------------------ // This example demonstrates some of the fundamental concepts // of the Chilkat Zip class. // // We will: // // 1) Create a new ZIP object // 2) Add a filesystem file using AddFile // 3) Add an in-memory text entry using AddString // 4) Examine the ZIP entries before writing the ZIP // 5) Write the ZIP archive // 6) Examine how the entry types change after writing // // The final ZIP archive will contain: // // helloWorld.txt // HelloWorld2.txt // // ------------------------------------------------------------ // Initialize the Zip object. // // NewZip resets the Zip object to a new and empty state. // It does NOT immediately create the .zip file. // // The filename passed to NewZip becomes the default filename // used later when WriteZip or WriteZipAndClose is called. success = CkZip_NewZip(zip,"test.zip"); if (success == FALSE) { printf("%s\n",CkZip_lastErrorText(zip)); CkZip_Dispose(zip); return; } printf("ZIP filename = %s\n",CkZip_fileName(zip)); printf("\n"); // ------------------------------------------------------------ // Add a file from the local filesystem. // // AddFile does NOT immediately read or compress the file. // Instead, it adds a reference to the filesystem file. // // The actual file data will be read later when WriteZip // or WriteZipAndClose is called. // // Note: // On Windows, forward slashes are equivalent to backslashes. saveExtraPath = FALSE; success = CkZip_AddFile(zip,"/temp/abc123/HelloWorld123.txt",saveExtraPath); if (success == FALSE) { printf("%s\n",CkZip_lastErrorText(zip)); CkZip_Dispose(zip); return; } // The ZIP object now contains one entry that references // the local filesystem file: // // /temp/abc123/HelloWorld123.txt // // ------------------------------------------------------------ // Change the filename that will be stored in the ZIP archive. // // The source filesystem file remains: // // /temp/abc123/HelloWorld123.txt // // But the ZIP entry will be written as: // // helloWorld.txt // entry = CkZipEntry_Create(); CkZip_EntryAt(zip,0,entry); CkZipEntry_putFileName(entry,"helloWorld.txt"); // ------------------------------------------------------------ // Add another ZIP entry directly from in-memory text data. // // This entry does not reference a filesystem file. // The text data already exists in memory. success = CkZip_AddString(zip,"HelloWorld2.txt","hello world!","utf-8"); if (success == FALSE) { printf("%s\n",CkZip_lastErrorText(zip)); CkZip_Dispose(zip); CkZipEntry_Dispose(entry); return; } // ------------------------------------------------------------ // Examine the ZIP entries before writing the ZIP archive. // // ZIP entries can have different entry types: // // 0 -- Mapped Entry // An entry already existing in an open ZIP archive. // // 1 -- File Entry // A reference to a filesystem file that has not yet // been read or compressed. // // 2 -- Data Entry // An in-memory entry containing text or binary data. // // 3 -- Null Entry // An entry that no longer exists. // // 4 -- New Directory Entry // A directory entry added by AddEmpty. // // At this point: // // helloWorld.txt => type 1 // HelloWorld2.txt => type 2 // printf("Entries BEFORE writing the ZIP:\n"); printf("\n"); n = CkZip_getNumEntries(zip); for (i = 0; i <= n - 1; i++) { CkZip_EntryAt(zip,i,entry); printf(" %s, type=%d\n",CkZipEntry_fileName(entry),CkZipEntry_getEntryType(entry)); } printf("\n"); // ------------------------------------------------------------ // Write the ZIP archive. // // During this call: // // * Filesystem file references are read // * Data is compressed as needed // * The .zip file is created and written // success = CkZip_WriteZip(zip); if (success == FALSE) { printf("%s\n",CkZip_lastErrorText(zip)); CkZip_Dispose(zip); CkZipEntry_Dispose(entry); return; } // ------------------------------------------------------------ // Examine the ZIP entries again AFTER writing. // // Because we called WriteZip (instead of WriteZipAndClose), // the ZIP archive remains open. // // The entries are automatically converted to // "mapped entries" (type 0), meaning they now point to // entries within the currently open ZIP archive. // // At this point: // // helloWorld.txt => type 0 // HelloWorld2.txt => type 0 // printf("Entries AFTER writing the ZIP:\n"); printf("\n"); n = CkZip_getNumEntries(zip); for (i = 0; i <= n - 1; i++) { CkZip_EntryAt(zip,i,entry); printf(" %s, type=%d\n",CkZipEntry_fileName(entry),CkZipEntry_getEntryType(entry)); } printf("\n"); // ------------------------------------------------------------ // Close the ZIP archive and clear the Zip object. CkZip_CloseZip(zip); printf("Done.\n"); CkZip_Dispose(zip); CkZipEntry_Dispose(entry); } |
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