C
C
Start SSH Tunnel Keyboard-Interactive Authentication
See more SSH Tunnel Examples
Demonstrates the Chilkat SshTunnel.StartKeyboardAuth method, which begins keyboard-interactive authentication. The only argument is the login name. It returns XML describing the server's prompts, which are answered with ContinueKeyboardAuth.
Background: Keyboard-interactive is the prompt-driven authentication method: the server sends one or more questions — a password, a one-time code, a security question — and the client answers each. This is how a tunnel supports two-factor and other challenge-response schemes. The returned XML says exactly what to ask and whether to mask the input.
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#include <C_CkSshTunnel.h>
void ChilkatSample(void)
{
BOOL success;
HCkSshTunnel tunnel;
int sshPort;
const char *infoRequestXml;
BOOL waitForThreadExit;
success = FALSE;
// Demonstrates the SshTunnel.StartKeyboardAuth method, which begins keyboard-interactive
// authentication. The only argument is the login name. It returns XML describing the server's
// prompts, which are answered with ContinueKeyboardAuth.
tunnel = CkSshTunnel_Create();
// The tunnel forwards accepted local connections to this destination through the SSH server.
CkSshTunnel_putDestHostname(tunnel,"db.internal.example.com");
CkSshTunnel_putDestPort(tunnel,5432);
// Connect to the SSH server. This performs the TCP/proxy connection and SSH handshake, but
// does not authenticate yet.
sshPort = 22;
success = CkSshTunnel_Connect(tunnel,"ssh.example.com",sshPort);
if (success == FALSE) {
printf("%s\n",CkSshTunnel_lastErrorText(tunnel));
CkSshTunnel_Dispose(tunnel);
return;
}
// Begin keyboard-interactive authentication. The returned XML describes the server's prompts.
infoRequestXml = CkSshTunnel_startKeyboardAuth(tunnel,"mySshLogin");
if (CkSshTunnel_getLastMethodSuccess(tunnel) == FALSE) {
printf("%s\n",CkSshTunnel_lastErrorText(tunnel));
CkSshTunnel_Dispose(tunnel);
return;
}
printf("%s\n",infoRequestXml);
// Answer the prompt(s) with ContinueKeyboardAuth, then call BeginAccepting.
waitForThreadExit = TRUE;
success = CkSshTunnel_CloseTunnel(tunnel,waitForThreadExit);
if (success == FALSE) {
printf("%s\n",CkSshTunnel_lastErrorText(tunnel));
CkSshTunnel_Dispose(tunnel);
return;
}
CkSshTunnel_Dispose(tunnel);
}